XII Release 0.1.0
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xiiSceneDocument Member List

This is the complete list of members for xiiSceneDocument, including all inherited members.

AddExposedParameter(xiiStringView sName, const xiiDocumentObject *pObject, const xiiAbstractProperty *pProperty, xiiVariant index) (defined in xiiSceneDocument)xiiSceneDocument
AddPrefabDependencies(const xiiDocumentObject *pObject, xiiAssetDocumentInfo *pInfo) constxiiAssetDocumentprotected
AddReferences(const xiiDocumentObject *pObject, xiiAssetDocumentInfo *pInfo, bool bInsidePrefab) constxiiAssetDocumentprotected
AddSyncObject(xiiEditorEngineSyncObject *pSync) constxiiAssetDocument
AfterSaveCallback typedef (defined in xiiDocument)xiiDocument
AppendThumbnailInfo(xiiStringView sThumbnailFile, const ThumbnailInfo &thumbnailInfo) constxiiAssetDocumentprotected
ApplyRecursive(const xiiDocumentObject *pObject, Func f) (defined in xiiSceneDocument)xiiSceneDocumentinlineprotected
ArePrefabsAllowed() const overridexiiSceneDocumentinlinevirtual
AttachMetaDataBeforeSaving(xiiAbstractObjectGraph &graph) const override (defined in xiiGameObjectDocument)xiiGameObjectDocumentprotectedvirtual
AttachToObject()xiiSceneDocument
BeforeClosing() (defined in xiiDocument)xiiDocumentprotectedvirtual
BroadcastInterDocumentMessage(xiiReflectedClass *pMessage, xiiDocument *pSender)xiiDocument
CanEngineProcessBeRestarted() const overridexiiSceneDocumentvirtual
CanUndoSelection() const (defined in xiiSceneDocument)xiiSceneDocument
ClearActiveParent()xiiSceneDocument
ComputeGlobalTransform(const xiiDocumentObject *pObject) constxiiGameObjectDocument
ComputeObjectTransformation(const xiiDocumentObject *pObject, xiiTransform &out_result) const overridexiiGameObjectDocumentvirtual
ComputeTopLevelSelectedGameObjects(xiiDeque< xiiSelectedGameObject > &out_selection)xiiGameObjectDocument
ConvertToEditorPrefab(xiiArrayPtr< const xiiDocumentObject * > selection)xiiSceneDocumentvirtual
ConvertToEnginePrefab(xiiArrayPtr< const xiiDocumentObject * > selection)xiiSceneDocumentvirtual
CopyReference()xiiSceneDocument
CopySelectedObjects(xiiAbstractObjectGraph &out_objectGraph, xiiStringBuilder &out_sMimeType) const overridexiiSceneDocumentvirtual
CopySelectedObjects(xiiAbstractObjectGraph &ref_graph, xiiMap< xiiUuid, xiiUuid > *out_pParents) const (defined in xiiSceneDocument)xiiSceneDocument
CreateDocumentInfo() override (defined in xiiAssetDocument)xiiAssetDocumentprotectedvirtual
CreateEmptyObject(bool bAttachToParent, bool bAtPickedPosition, bool bComponentSelectionMenu)xiiSceneDocument
CreateExposedProperty(const xiiDocumentObject *pObject, const xiiAbstractProperty *pProperty, xiiVariant index, xiiExposedSceneProperty &out_key) const (defined in xiiSceneDocument)xiiSceneDocument
CreateLevelCamera(xiiUInt8 uiSlot)xiiSceneDocument
CreatePrefabDocument(xiiStringView sFile, xiiArrayPtr< const xiiDocumentObject * > rootObjects, const xiiUuid &invPrefabSeed, xiiUuid &out_newDocumentGuid, xiiDelegate< void(xiiAbstractObjectNode *)> adjustGraphNodeCB={}, bool bKeepOpen=false, xiiDelegate< void(xiiAbstractObjectGraph &graph, xiiDynamicArray< xiiAbstractObjectNode * > &graphRootNodes)> finalizeGraphCB={}) (defined in xiiDocument)xiiDocumentvirtual
CreatePrefabDocumentFromSelection(xiiStringView sFile, const xiiRTTI *pRootType, xiiDelegate< void(xiiAbstractObjectNode *)> adjustGraphNodeCB={}, xiiDelegate< void(xiiDocumentObject *)> adjustNewNodesCB={}, xiiDelegate< void(xiiAbstractObjectGraph &graph, xiiDynamicArray< xiiAbstractObjectNode * > &graphRootNodes)> finalizeGraphCB={}) override (defined in xiiSceneDocument)xiiSceneDocumentvirtual
CreateThumbnail()xiiAssetDocument
DeleteSelectedObjects() const (defined in xiiDocument)xiiDocumentvirtual
DeltaTransform()xiiSceneDocument
DetachFromParent()xiiSceneDocument
DetermineNodeName(const xiiDocumentObject *pObject, const xiiUuid &prefabGuid, xiiStringBuilder &out_sResult, QIcon *out_pIcon=nullptr) constxiiGameObjectDocument
DocumentObjectMetaDataEventHandler(const xiiObjectMetaData< xiiUuid, xiiDocumentObjectMetaData >::EventData &e) (defined in xiiSceneDocument)xiiSceneDocumentprotected
DocumentRenamed(xiiStringView sNewDocumentPath) (defined in xiiDocument)xiiDocument
DocumentType enum name (defined in xiiSceneDocument)xiiSceneDocument
DoTransformAsset(const xiiPlatformProfile *pAssetProfile, xiiBitflags< xiiTransformFlags > transformFlags) (defined in xiiAssetDocument)xiiAssetDocumentprotected
DuplicateSelectedObjects(const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph, bool bSetSelected) (defined in xiiSceneDocument)xiiSceneDocument
DuplicateSelection() (defined in xiiSceneDocument)xiiSceneDocument
DuplicateSpecial()xiiSceneDocument
EngineConnectionEventHandler(const xiiEditorEngineProcessConnection::Event &e) (defined in xiiSceneDocument)xiiSceneDocumentprotected
EngineStatus enum namexiiAssetDocument
EnsureSettingsObjectExist() (defined in xiiSceneDocument)xiiSceneDocumentprotected
EnsureVisible()xiiDocument
ExportScene(bool bCreateThumbnail) (defined in xiiSceneDocument)xiiSceneDocument
ExportSceneGeometry(xiiStringView sFile, bool bOnlySelection, int iExtractionMode, const xiiMat3 &mTransform) (defined in xiiSceneDocument)xiiSceneDocument
FindExposedParameter(const xiiDocumentObject *pObject, const xiiAbstractProperty *pProperty, xiiVariant index) (defined in xiiSceneDocument)xiiSceneDocument
FindSyncObject(const xiiUuid &guid) constxiiAssetDocument
FindSyncObject(const xiiRTTI *pType) constxiiAssetDocument
GameObjectDocumentEventHandler(const xiiGameObjectDocumentEvent &e) (defined in xiiGameObjectDocument)xiiGameObjectDocumentprotected
GatherObjectsOfType(xiiDocumentObject *pRoot, xiiGatherObjectsOfTypeMsgInterDoc *pMsg) const (defined in xiiSceneDocument)xiiSceneDocumentprotected
GenerateFullDisplayName(const xiiDocumentObject *pRoot, xiiStringBuilder &out_sFullPath) constxiiGameObjectDocument
GetActiveEditTool() constxiiGameObjectDocumentinline
GetActiveParent() constxiiGameObjectDocumentinline
GetActiveSubDocument() constxiiDocumentinline
GetActiveSubDocument() (defined in xiiDocument)xiiDocumentinline
GetAddAmbientLight() const (defined in xiiGameObjectDocument)xiiGameObjectDocumentinline
GetAddToRecentFilesList() constxiiDocumentinline
GetAssetDocumentInfo() const (defined in xiiAssetDocument)xiiAssetDocument
GetAssetDocumentManager() const (defined in xiiAssetDocument)xiiAssetDocument
GetAssetDocumentTypeDescriptor() const (defined in xiiAssetDocument)xiiAssetDocumentinline
GetAssetFlags() const (defined in xiiAssetDocument)xiiAssetDocument
GetAssetTypeVersion() constxiiAssetDocument
GetChildHash(const xiiDocumentObject *pObject, xiiUInt64 &inout_uiHash) constxiiAssetDocumentprotected
GetCommandHistory() const (defined in xiiDocument)xiiDocumentinline
GetCommonAssetUiState(xiiCommonAssetUiState::Enum state) constxiiAssetDocumentvirtual
GetCreateEngineMetaData() constxiiAssetDocumentinlinevirtual
GetDocumentHash() constxiiAssetDocumentprotected
GetDocumentInfo() const (defined in xiiDocument)xiiDocumentinline
GetDocumentManager() const (defined in xiiDocument)xiiDocumentinline
GetDocumentPath() constxiiDocumentinline
GetDocumentTypeDescriptor() const (defined in xiiDocument)xiiDocumentinline
GetDocumentTypeName() constxiiDocumentinline
GetDynamicRTTI() const (defined in xiiReflectedClass)xiiReflectedClassinlinevirtual
GetEditorEngineConnection() constxiiAssetDocumentinline
GetEditorInputContextOverride() overridexiiGameObjectDocumentvirtual
GetEngineStatus() constxiiAssetDocumentinline
GetGameMode() const (defined in xiiSceneDocument)xiiSceneDocumentinline
GetGizmoMoveParentOnly() const (defined in xiiGameObjectDocument)xiiGameObjectDocument
GetGizmoWorldSpace() const (defined in xiiGameObjectDocument)xiiGameObjectDocument
GetGlobalTransform(const xiiDocumentObject *pObject) constxiiGameObjectDocument
GetGuid() const (defined in xiiDocument)xiiDocumentinline
GetMainDocument() constxiiDocumentinline
GetMainDocument() (defined in xiiDocument)xiiDocumentinline
GetManipulatorSearchStrategy() const overridexiiSceneDocumentinlinevirtual
GetObjectAccessor() const (defined in xiiDocument)xiiDocumentvirtual
GetObjectManager() const (defined in xiiDocument)xiiDocumentinline
GetObjectManager() (defined in xiiDocument)xiiDocumentinline
GetPickTransparent() const (defined in xiiGameObjectDocument)xiiGameObjectDocumentinline
GetRedirectedGameObjectDoc()xiiGameObjectDocumentinlinevirtual
GetRenderSelectionOverlay() const (defined in xiiGameObjectDocument)xiiGameObjectDocumentinline
GetRenderShapeIcons() const (defined in xiiGameObjectDocument)xiiGameObjectDocumentinline
GetRenderVisualizers() const (defined in xiiGameObjectDocument)xiiGameObjectDocumentinline
GetSelectionManager() const (defined in xiiDocument)xiiDocumentinline
GetSettings() const (defined in xiiSceneDocument)xiiSceneDocumentinline
GetSettingsBase() const (defined in xiiSceneDocument)xiiSceneDocument
GetSettingsObject() const (defined in xiiSceneDocument)xiiSceneDocumentvirtual
GetSimulationSpeed() const (defined in xiiGameObjectDocument)xiiGameObjectDocumentinline
GetStaticRTTI() (defined in xiiNoBase)xiiNoBaseinlinestatic
GetSupportedMimeTypesForPasting(xiiHybridArray< xiiString, 4 > &out_mimeTypes) const overridexiiSceneDocumentvirtual
GetThumbnailFilePath(xiiStringView sSubAssetName=xiiStringView()) constxiiAssetDocumentprotected
GetUnknownObjectTypeInstances() const (defined in xiiDocument)xiiDocumentinline
GetUnknownObjectTypes() const (defined in xiiDocument)xiiDocumentinline
GroupSelection()xiiSceneDocument
HandleEngineMessage(const xiiEditorEngineDocumentMsg *pMsg) overridexiiSceneDocumentvirtual
HandleGameModeMsg(const xiiGameModeMsgToEditor *pMsg) (defined in xiiSceneDocument)xiiSceneDocument
HandleObjectStateFromEngineMsg(const xiiPushObjectStateMsgToEditor *pMsg) (defined in xiiSceneDocument)xiiSceneDocument
HasWindowBeenRequested() const (defined in xiiDocument)xiiDocumentinline
HideUnselectedObjects() (defined in xiiSceneDocument)xiiSceneDocument
InitializeAfterLoading(bool bFirstTimeCreation) override (defined in xiiSceneDocument)xiiSceneDocumentprotectedvirtual
InitializeAfterLoadingAndSaving() override (defined in xiiAssetDocument)xiiAssetDocumentprotectedvirtual
InternalAfterSaveDocument() overridexiiAssetDocumentprotectedvirtual
InternalCreateThumbnail(const ThumbnailInfo &ThumbnailInfo) overridexiiSceneDocumentprotectedvirtual
InternalGetMetaDataHash(const xiiDocumentObject *pObject, xiiUInt64 &inout_uiHash) constxiiAssetDocumentinlineprotectedvirtual
InternalLoadDocument() (defined in xiiDocument)xiiDocumentprotectedvirtual
InternalSaveDocument(AfterSaveCallback callback) overridexiiAssetDocumentprotectedvirtual
InternalTransformAsset(xiiStringView sTargetFile, xiiStringView sOutputTag, const xiiPlatformProfile *pAssetProfile, const xiiAssetFileHeader &AssetHeader, xiiBitflags< xiiTransformFlags > transformFlags) overridexiiSceneDocumentprotectedvirtual
InternalTransformAsset(xiiStreamWriter &stream, xiiStringView sOutputTag, const xiiPlatformProfile *pAssetProfile, const xiiAssetFileHeader &AssetHeader, xiiBitflags< xiiTransformFlags > transformFlags) overridexiiSceneDocumentprotectedvirtual
InvalidateAssetThumbnail(xiiStringView sSubAssetName=xiiStringView()) constxiiAssetDocumentprotected
InvalidateGlobalTransformValue(const xiiDocumentObject *pObject) constxiiGameObjectDocumentprotected
IsActiveEditTool(const xiiRTTI *pEditToolType) constxiiGameObjectDocument
IsInstanceOf(const xiiRTTI *pType) constxiiReflectedClass
IsInstanceOf() constxiiReflectedClassinline
IsMainDocument() constxiiDocumentinline
IsModified() const (defined in xiiDocument)xiiDocumentinline
IsObjectEditorPrefab(const xiiUuid &object, xiiUuid *out_pPrefabAssetGuid=nullptr) constxiiSceneDocument
IsObjectEnginePrefab(const xiiUuid &object, xiiUuid *out_pPrefabAssetGuid=nullptr) constxiiSceneDocument
IsPrefab() constxiiSceneDocumentinline
IsReadOnly() const (defined in xiiDocument)xiiDocumentinline
IsSubDocument() constxiiDocumentinline
JumpToLevelCamera(xiiUInt8 uiSlot, bool bImmediate)xiiSceneDocument
LoadDocument() (defined in xiiDocument)xiiDocumentinline
m_AllSyncObjects (defined in xiiAssetDocument)xiiAssetDocumentmutableprotected
m_bStoreSelectionChange (defined in xiiSceneDocument)xiiSceneDocumentprotected
m_CommonAssetUiChangeEventxiiAssetDocument
m_Context (defined in xiiSceneDocument)xiiSceneDocumentprotected
m_CurrentMode (defined in xiiGameObjectDocument)xiiGameObjectDocumentprotected
m_DeletedObjects (defined in xiiAssetDocument)xiiAssetDocumentmutableprotected
m_DocumentObjectMetaData (defined in xiiDocument)xiiDocument
m_DocumentType (defined in xiiSceneDocument)xiiSceneDocumentprotected
m_EngineConnectionType (defined in xiiAssetDocument)xiiAssetDocumentprotected
m_EngineStatus (defined in xiiAssetDocument)xiiAssetDocumentprotected
m_EventsOne (defined in xiiDocument)xiiDocumentmutable
m_GameMode (defined in xiiSceneDocument)xiiSceneDocumentprotected
m_GameModeData (defined in xiiSceneDocument)xiiSceneDocumentprotected
m_GameObjectEvents (defined in xiiGameObjectDocument)xiiGameObjectDocumentmutable
m_GameObjectMetaData (defined in xiiGameObjectDocument)xiiGameObjectDocumentmutable
m_iAllowSelectionChanges (defined in xiiSceneDocument)xiiSceneDocumentprotected
m_ObjectAccessorChangeEvents (defined in xiiDocument)xiiDocumentmutable
m_ObjectEventHandlerID (defined in xiiGameObjectDocument)xiiGameObjectDocumentprotected
m_ObjectMirror (defined in xiiSceneDocument)xiiSceneDocumentprotected
m_ObjectPropertyEventHandlerID (defined in xiiGameObjectDocument)xiiGameObjectDocumentprotected
m_ObjectStructureEventHandlerID (defined in xiiGameObjectDocument)xiiGameObjectDocumentprotected
m_pActiveSubDocument (defined in xiiDocument)xiiDocumentprotected
m_pCommandHistory (defined in xiiDocument)xiiDocumentmutableprotected
m_pDocumentInfo (defined in xiiDocument)xiiDocumentprotected
m_pEngineConnection (defined in xiiAssetDocument)xiiAssetDocumentprotected
m_pHostDocument (defined in xiiDocument)xiiDocumentprotected
m_pMirror (defined in xiiAssetDocument)xiiAssetDocumentprotected
m_pObjectAccessorxiiDocumentmutableprotected
m_pObjectManager (defined in xiiDocument)xiiDocumentprotected
m_ProcessMessageEvent (defined in xiiAssetDocument)xiiAssetDocument
m_pSelectionManager (defined in xiiDocument)xiiDocumentmutableprotected
m_pTypeDescriptor (defined in xiiDocument)xiiDocumentprotected
m_SelectionHandlerUnsubscriber (defined in xiiSceneDocument)xiiSceneDocumentprotected
m_SelectionManagerEventHandlerID (defined in xiiGameObjectDocument)xiiGameObjectDocumentprotected
m_SelectionStack (defined in xiiSceneDocument)xiiSceneDocumentprotected
m_SyncObjects (defined in xiiAssetDocument)xiiAssetDocumentmutableprotected
m_uiCommonAssetStateFlags (defined in xiiAssetDocument)xiiAssetDocumentprotected
MoveCameraHere()xiiGameObjectDocument
ObjectEventHandler(const xiiDocumentObjectEvent &e) (defined in xiiGameObjectDocument)xiiGameObjectDocument
ObjectPropertyEventHandler(const xiiDocumentObjectPropertyEvent &e) (defined in xiiGameObjectDocument)xiiGameObjectDocument
ObjectStructureEventHandler(const xiiDocumentObjectStructureEvent &e) (defined in xiiGameObjectDocument)xiiGameObjectDocument
OnInterDocumentMessage(xiiReflectedClass *pMessage, xiiDocument *pSender) overridexiiSceneDocumentprotectedvirtual
Paste(const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph, bool bAllowPickedPosition, xiiStringView sMimeType) override (defined in xiiSceneDocument)xiiSceneDocumentvirtual
PasteAt(const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph, const xiiVec3 &vPos) (defined in xiiSceneDocument)xiiSceneDocument
PasteAtOrignalPosition(const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph) (defined in xiiSceneDocument)xiiSceneDocument
QueryCachedNodeName(const xiiDocumentObject *pObject, xiiStringBuilder &out_sResult, xiiUuid *out_pPrefabGuid=nullptr, QIcon *out_pIcon=nullptr) constxiiGameObjectDocument
QueryLocalTransform(const xiiDocumentObject *pObject)xiiGameObjectDocumentstatic
QueryLocalTransformSimd(const xiiDocumentObject *pObject) (defined in xiiGameObjectDocument)xiiGameObjectDocumentstatic
ReadAndRegisterTypes(const xiiAbstractObjectGraph &types) (defined in xiiDocument)xiiDocumentstatic
ReadDocument(xiiStringView sDocumentPath, xiiUniquePtr< xiiAbstractObjectGraph > &ref_pHeader, xiiUniquePtr< xiiAbstractObjectGraph > &ref_pObjects, xiiUniquePtr< xiiAbstractObjectGraph > &ref_pTypes) (defined in xiiDocument)xiiDocumentstatic
RemoteCreateThumbnail(const ThumbnailInfo &thumbnailInfo, xiiArrayPtr< xiiStringView > viewExclusionTags) constxiiAssetDocumentprotected
RemoteCreateThumbnail(const ThumbnailInfo &thumbnailInfo) const (defined in xiiAssetDocument)xiiAssetDocumentinlineprotected
RemoteExport(const xiiAssetFileHeader &header, xiiStringView sOutputTarget) const (defined in xiiAssetDocument)xiiAssetDocumentprotected
RemoveExposedParameter(xiiInt32 iIndex) (defined in xiiSceneDocument)xiiSceneDocument
RemoveSyncObject(xiiEditorEngineSyncObject *pSync) constxiiAssetDocument
ReplaceByPrefab(const xiiDocumentObject *pRootObject, xiiStringView sPrefabFile, const xiiUuid &prefabAsset, const xiiUuid &prefabSeed, bool bEnginePrefab) override (defined in xiiSceneDocument)xiiSceneDocumentvirtual
RequestExportScene(xiiStringView sTargetFile, const xiiAssetFileHeader &header) (defined in xiiSceneDocument)xiiSceneDocumentprotected
RestoreFavoriteCamera(xiiUInt8 uiSlot)xiiSceneDocument
RestoreMetaDataAfterLoading(const xiiAbstractObjectGraph &graph, bool bUndoable) override (defined in xiiGameObjectDocument)xiiGameObjectDocumentprotectedvirtual
RevertPrefab(const xiiDocumentObject *pObject) overridexiiSceneDocumentvirtual
RevertPrefabs(xiiArrayPtr< const xiiDocumentObject * > selection)xiiDocument
s_EventsAny (defined in xiiDocument)xiiDocumentstatic
s_GameObjectDocumentEvents (defined in xiiGameObjectDocument)xiiGameObjectDocumentstatic
SaveDocument(bool bForce=false)xiiDocument
SaveDocumentAsync(AfterSaveCallback callback, bool bForce=false) (defined in xiiDocument)xiiDocument
SaveThumbnail(const xiiImage &img, const ThumbnailInfo &thumbnailInfo) constxiiAssetDocumentprotected
SaveThumbnail(const QImage &img, const ThumbnailInfo &thumbnailInfo) constxiiAssetDocumentprotected
ScheduleSendObjectSelection() (defined in xiiGameObjectDocument)xiiGameObjectDocument
SelectionManagerEventHandler(const xiiSelectionManagerEvent &e) (defined in xiiSceneDocument)xiiSceneDocumentprotected
SelectParentObject()xiiSceneDocument
SendDocumentOpenMessage(bool bOpen)xiiAssetDocument
SendGameWorldToEngine()xiiGameObjectDocumentprotectedvirtual
SendMessageToEngine(xiiEditorEngineDocumentMsg *pMessage) constxiiAssetDocument
SendObjectMsg(const xiiDocumentObject *pObj, xiiObjectTagMsgToEngine *pMsg) (defined in xiiSceneDocument)xiiSceneDocument
SendObjectMsgRecursive(const xiiDocumentObject *pObj, xiiObjectTagMsgToEngine *pMsg) (defined in xiiSceneDocument)xiiSceneDocument
SendObjectSelection()xiiGameObjectDocument
SetActiveEditTool(const xiiRTTI *pEditToolType)xiiGameObjectDocument
SetActiveParent(xiiUuid object)xiiGameObjectDocument
SetAddAmbientLight(bool b) (defined in xiiGameObjectDocument)xiiGameObjectDocument
SetAddToResetFilesList(bool b)xiiDocumentinline
SetCommonAssetUiState(xiiCommonAssetUiState::Enum state, double value)xiiAssetDocumentvirtual
SetEditToolConfigDelegate(xiiDelegate< void(xiiGameObjectEditTool *)> configDelegate)xiiGameObjectDocument
SetGameMode(GameMode::Enum mode) (defined in xiiSceneDocument)xiiSceneDocumentprotected
SetGizmoMoveParentOnly(bool bMoveParent) (defined in xiiGameObjectDocument)xiiGameObjectDocument
SetGizmoWorldSpace(bool bWorldSpace) (defined in xiiGameObjectDocument)xiiGameObjectDocument
SetGlobalTransform(const xiiDocumentObject *pObject, const xiiTransform &t, xiiUInt8 uiTransformationChanges) constxiiGameObjectDocument
SetGlobalTransformParentOnly(const xiiDocumentObject *pObject, const xiiTransform &t, xiiUInt8 uiTransformationChanges) constxiiGameObjectDocument
SetModified(bool b) (defined in xiiDocument)xiiDocumentprotected
SetPickTransparent(bool b) (defined in xiiGameObjectDocument)xiiGameObjectDocument
SetReadOnly(bool b) (defined in xiiDocument)xiiDocumentprotected
SetRenderSelectionOverlay(bool b) (defined in xiiGameObjectDocument)xiiGameObjectDocument
SetRenderShapeIcons(bool b) (defined in xiiGameObjectDocument)xiiGameObjectDocument
SetRenderVisualizers(bool b) (defined in xiiGameObjectDocument)xiiGameObjectDocument
SetSelectedAsActiveParent()xiiSceneDocument
SetSimulationSpeed(float f) (defined in xiiGameObjectDocument)xiiGameObjectDocument
SetUnknownObjectTypes(const xiiSet< xiiString > &Types, xiiUInt32 uiInstances) (defined in xiiDocument)xiiDocumentprotected
ShowDocumentStatus(const xiiFormatString &msg) constxiiDocument
ShowOrHide enum name (defined in xiiSceneDocument)xiiSceneDocument
ShowOrHideAllObjects(ShowOrHide action) (defined in xiiSceneDocument)xiiSceneDocument
ShowOrHideSelectedObjects(ShowOrHide action) (defined in xiiSceneDocument)xiiSceneDocument
SnapCameraToObject()xiiGameObjectDocument
SnapObjectToCamera()xiiSceneDocument
StartSimulateWorld() (defined in xiiSceneDocument)xiiSceneDocument
StopGameMode()xiiSceneDocument
StoreFavoriteCamera(xiiUInt8 uiSlot)xiiSceneDocument
SubscribeGameObjectEventHandlers() (defined in xiiGameObjectDocument)xiiGameObjectDocumentprotected
SyncObjectHiddenState() (defined in xiiSceneDocument)xiiSceneDocumentprotected
SyncObjectHiddenState(xiiDocumentObject *pObject) (defined in xiiSceneDocument)xiiSceneDocumentprotected
SyncObjectsToEngine() constxiiAssetDocument
ToolsProjectEventHandler(const xiiToolsProjectEvent &e) (defined in xiiSceneDocument)xiiSceneDocumentprotected
TransformAsset(xiiBitflags< xiiTransformFlags > transformFlags, const xiiPlatformProfile *pAssetProfile=nullptr)xiiAssetDocument
TriggerFocusOnSelection(bool bAllViews) const (defined in xiiGameObjectDocument)xiiGameObjectDocument
TriggerGameModePlay(bool bUsePickedPositionAsStart) (defined in xiiSceneDocument)xiiSceneDocument
TriggerShowSelectionInScenegraph() const (defined in xiiGameObjectDocument)xiiGameObjectDocument
TriggerSnapEachObjectToGrid() const (defined in xiiGameObjectDocument)xiiGameObjectDocument
TriggerSnapPivotToGrid() const (defined in xiiGameObjectDocument)xiiGameObjectDocument
UndoSelection() (defined in xiiSceneDocument)xiiSceneDocumentvirtual
UnlinkPrefabs(xiiArrayPtr< const xiiDocumentObject * > selection) overridexiiSceneDocumentvirtual
UnsubscribeGameObjectEventHandlers() (defined in xiiGameObjectDocument)xiiGameObjectDocumentprotected
UpdateAssetDocumentInfo(xiiAssetDocumentInfo *pInfo) const overridexiiSceneDocumentprotectedvirtual
UpdateObjectDebugTargets()xiiSceneDocumentprotected
UpdatePrefabObject(xiiDocumentObject *pObject, const xiiUuid &PrefabAsset, const xiiUuid &PrefabSeed, xiiStringView sBasePrefab) override (defined in xiiSceneDocument)xiiSceneDocumentprotectedvirtual
UpdatePrefabs() overridexiiSceneDocumentvirtual
UpdatePrefabsRecursive(xiiDocumentObject *pObject) (defined in xiiDocument)xiiDocumentprotectedvirtual
WaitForEngineStatusLoaded() constxiiAssetDocument
xiiAssetDocument(xiiStringView sDocumentPath, xiiDocumentObjectManager *pObjectManager, xiiAssetDocEngineConnection engineConnectionType) (defined in xiiAssetDocument)xiiAssetDocument
xiiDocument(xiiStringView sPath, xiiDocumentObjectManager *pDocumentObjectManagerImpl) (defined in xiiDocument)xiiDocument
xiiGameObjectDocument(xiiStringView sDocumentPath, xiiDocumentObjectManager *pObjectManager, xiiAssetDocEngineConnection engineConnectionType=xiiAssetDocEngineConnection::FullObjectMirroring) (defined in xiiGameObjectDocument)xiiGameObjectDocument
xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClass
xiiSceneDocument(xiiStringView sDocumentPath, DocumentType documentType) (defined in xiiSceneDocument)xiiSceneDocument
~xiiAssetDocument() (defined in xiiAssetDocument)xiiAssetDocument
~xiiDocument() (defined in xiiDocument)xiiDocumentvirtual
~xiiGameObjectDocument() (defined in xiiGameObjectDocument)xiiGameObjectDocument
~xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClassvirtual
~xiiSceneDocument() (defined in xiiSceneDocument)xiiSceneDocument