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XII Release 0.1.0
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This is the complete list of members for xiiSkeletonPoseComponent, including all inherited members.
| ApplyPoseToSkinnedMesh() (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | protected |
| CopyCurrentLocalPose(xiiMap< xiiString, xiiTransform > &out_transforms) const (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | |
| Deinitialize() | xiiComponent | protectedvirtual |
| DeleteComponent() | xiiComponent | |
| DeserializeComponent(xiiWorldReader &inout_stream) override | xiiSkeletonPoseComponent | virtual |
| EnableUnhandledMessageHandler(bool enable) | xiiComponent | protected |
| EnsureInitialized() | xiiComponent | |
| EnsureSimulationStarted() | xiiComponent | |
| GetActiveFlag() const | xiiComponent | |
| GetApplyToOwnerMesh() const (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | |
| GetBoneTransforms() const (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | |
| GetCurrentPose() const (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | |
| GetDynamicRTTI() const (defined in xiiReflectedClass) | xiiReflectedClass | inlinevirtual |
| GetHandle() const | xiiComponent | |
| GetMode() const =0 (defined in xiiComponent) | xiiComponent | protectedpure virtual |
| GetOwner() | xiiComponent | |
| GetOwner() const | xiiComponent | |
| GetOwningManager() | xiiComponent | |
| GetOwningManager() const | xiiComponent | |
| GetSkeleton() const (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | |
| GetStaticRTTI() (defined in xiiNoBase) | xiiNoBase | inlinestatic |
| GetTypeId() const =0 (defined in xiiComponent) | xiiComponent | protectedpure virtual |
| GetUniqueID() const | xiiComponent | |
| GetUserFlag(xiiUInt8 uiFlagIndex) const | xiiComponent | |
| GetWorld() | xiiComponent | |
| GetWorld() const | xiiComponent | |
| HandlesMessage(const xiiMessage &msg) const | xiiComponent | virtual |
| Initialize() | xiiComponent | protectedvirtual |
| IsActive() const | xiiComponent | |
| IsActiveAndInitialized() const | xiiComponent | |
| IsActiveAndSimulating() const | xiiComponent | |
| IsDynamic() const | xiiComponent | protected |
| IsInitialized() const (defined in xiiComponent) | xiiComponent | protected |
| IsInitializing() const (defined in xiiComponent) | xiiComponent | protected |
| IsInstanceOf(const xiiRTTI *pType) const | xiiReflectedClass | |
| IsInstanceOf() const | xiiReflectedClass | inline |
| IsSimulationStarted() const (defined in xiiComponent) | xiiComponent | protected |
| m_bApplyToOwnerMesh (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | protected |
| m_BoneTransforms (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | protected |
| m_CurrentPose (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | protected |
| m_hSkeleton (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | protected |
| m_LegacyLocalPose (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | protected |
| m_pMessageDispatchType | xiiComponent | protected |
| m_uiPoseSkeletonRevision (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | protected |
| OnActivated() | xiiComponent | protectedvirtual |
| OnDeactivated() | xiiComponent | protectedvirtual |
| OnSimulationStarted() | xiiComponent | protectedvirtual |
| OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg) | xiiComponent | protectedvirtual |
| OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg) const | xiiComponent | protectedvirtual |
| PostMessage(const xiiMessage &msg, xiiTime delay=xiiTime::MakeZero(), xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) const | xiiComponent | |
| ReflectionSetBoneTransform(xiiStringView sName, const xiiTransform &transform) (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | protected |
| RemoveBoneTransform(xiiStringView sName) (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | |
| SendMessage(xiiMessage &ref_msg) | xiiComponent | inline |
| SendMessage(xiiMessage &ref_msg) const (defined in xiiComponent) | xiiComponent | inline |
| SerializeComponent(xiiWorldWriter &inout_stream) const override | xiiSkeletonPoseComponent | virtual |
| SetActiveFlag(bool bEnabled) | xiiComponent | |
| SetApplyToOwnerMesh(bool bApply) (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | |
| SetBoneTransform(xiiStringView sName, const xiiTransform &transform) | xiiSkeletonPoseComponent | |
| SetCreatedByPrefab() | xiiComponent | inline |
| SetLocalPose(xiiArrayPtr< const xiiTransform > localPose) | xiiSkeletonPoseComponent | |
| SetSkeleton(const xiiSkeletonResourceHandle &hSkeleton) (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | |
| SetUniqueID(xiiUInt32 uiUniqueID) | xiiComponent | |
| SetUserFlag(xiiUInt8 uiFlagIndex, bool bSet) | xiiComponent | |
| Update() (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | |
| WasCreatedByPrefab() const | xiiComponent | inline |
| xiiComponent() | xiiComponent | protected |
| xiiReflectedClass()=default (defined in xiiReflectedClass) | xiiReflectedClass | |
| xiiSkeletonPoseComponent() (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent | |
| ~xiiComponent() (defined in xiiComponent) | xiiComponent | protectedvirtual |
| ~xiiReflectedClass()=default (defined in xiiReflectedClass) | xiiReflectedClass | virtual |
| ~xiiSkeletonPoseComponent() (defined in xiiSkeletonPoseComponent) | xiiSkeletonPoseComponent |