XII
Release 0.1.0
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xiiMeshResourceDescriptor Member List
This is the complete list of members for
xiiMeshResourceDescriptor
, including all inherited members.
AddLOD
(float fScreenSize, float fMaxDistance=0.0f)
xiiMeshResourceDescriptor
AddMaterialSlot
(xiiStringView sPathToMaterial)
xiiMeshResourceDescriptor
AddSection
(xiiUInt32 uiPrimitiveCount, xiiUInt32 uiFirstPrimitive, xiiUInt32 uiMaterialIndex, xiiUInt32 uiLodIndex=0U)
xiiMeshResourceDescriptor
AddSubMesh
(xiiUInt32 uiPrimitiveCount, xiiUInt32 uiFirstPrimitive, xiiUInt32 uiMaterialIndex)
xiiMeshResourceDescriptor
BuildMeshlets
(xiiUInt32 uiMaxVertices=64U, xiiUInt32 uiMaxPrimitives=124U)
xiiMeshResourceDescriptor
Clear
()
xiiMeshResourceDescriptor
CollapseSubMeshes
()
xiiMeshResourceDescriptor
ComputeBounds
()
xiiMeshResourceDescriptor
GetBounds
() const
xiiMeshResourceDescriptor
GetExistingMeshBuffer
() const
xiiMeshResourceDescriptor
GetLODs
()
xiiMeshResourceDescriptor
GetLODs
() const (defined in
xiiMeshResourceDescriptor
)
xiiMeshResourceDescriptor
GetMaterials
() const
xiiMeshResourceDescriptor
GetMeshBufferDescriptor
()
xiiMeshResourceDescriptor
GetMeshBufferDescriptor
() const
xiiMeshResourceDescriptor
GetSubMeshes
() const
xiiMeshResourceDescriptor
Load
(xiiStreamReader &inout_stream) (defined in
xiiMeshResourceDescriptor
)
xiiMeshResourceDescriptor
Load
(xiiStringView sFile) (defined in
xiiMeshResourceDescriptor
)
xiiMeshResourceDescriptor
m_Bones
xiiMeshResourceDescriptor
m_fMaxBoneVertexOffset
xiiMeshResourceDescriptor
m_hDefaultSkeleton
xiiMeshResourceDescriptor
m_LodMode
xiiMeshResourceDescriptor
m_MorphTargets
xiiMeshResourceDescriptor
m_uiMaxResidentLod
xiiMeshResourceDescriptor
m_uiRuntimeHash
xiiMeshResourceDescriptor
m_uiStreamingGroup
xiiMeshResourceDescriptor
m_UsageFlags
xiiMeshResourceDescriptor
Save
(xiiStreamWriter &inout_stream) const (defined in
xiiMeshResourceDescriptor
)
xiiMeshResourceDescriptor
Save
(xiiStringView sFile) const (defined in
xiiMeshResourceDescriptor
)
xiiMeshResourceDescriptor
SetBounds
(const xiiBoundingBoxSphere &bounds)
xiiMeshResourceDescriptor
SetMaterial
(xiiUInt32 uiMaterialIndex, xiiStringView sPathToMaterial)
xiiMeshResourceDescriptor
UseExistingMeshBuffer
(const xiiMeshBufferResourceHandle &hBuffer)
xiiMeshResourceDescriptor
xiiMeshResourceDescriptor
()
xiiMeshResourceDescriptor
Generated on
for XII by
1.15.0