XII Release 0.1.0
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xiiCharacterControllerComponent Member List

This is the complete list of members for xiiCharacterControllerComponent, including all inherited members.

Deinitialize()xiiComponentprotectedvirtual
DeserializeComponent(xiiWorldReader &inout_stream) overridexiiCharacterControllerComponentvirtual
EnableUnhandledMessageHandler(bool enable)xiiComponentprotected
EnsureInitialized()xiiComponent
EnsureSimulationStarted()xiiComponent
GetActiveFlag() constxiiComponent
GetDynamicRTTI() const (defined in xiiReflectedClass)xiiReflectedClassinlinevirtual
GetHandle() constxiiComponent
GetMode() const =0 (defined in xiiComponent)xiiComponentprotectedpure virtual
GetOwner()xiiComponent
GetOwner() constxiiComponent
GetOwningManager()xiiComponent
GetOwningManager() constxiiComponent
GetStaticRTTI() (defined in xiiNoBase)xiiNoBaseinlinestatic
GetTypeId() const =0 (defined in xiiComponent)xiiComponentprotectedpure virtual
GetUniqueID() constxiiComponent
GetUserFlag(xiiUInt8 uiFlagIndex) constxiiComponent
GetWorld()xiiComponent
GetWorld() constxiiComponent
HandlesMessage(const xiiMessage &msg) constxiiComponentvirtual
Initialize()xiiComponentprotectedvirtual
IsActive() constxiiComponent
IsActiveAndInitialized() constxiiComponent
IsActiveAndSimulating() constxiiComponent
IsCrouching()=0xiiCharacterControllerComponentpure virtual
IsDestinationUnobstructed(const xiiVec3 &vGlobalFootPos, float fCharacterHeight)=0xiiCharacterControllerComponentpure virtual
IsDynamic() constxiiComponentprotected
IsInitialized() const (defined in xiiComponent)xiiComponentprotected
IsInitializing() const (defined in xiiComponent)xiiComponentprotected
IsInstanceOf(const xiiRTTI *pType) constxiiReflectedClass
IsInstanceOf() constxiiReflectedClassinline
IsSimulationStarted() const (defined in xiiComponent)xiiComponentprotected
IsTouchingGround()=0xiiCharacterControllerComponentpure virtual
m_pMessageDispatchTypexiiComponentprotected
MoveCharacter(xiiMsgMoveCharacterController &ref_msg)=0xiiCharacterControllerComponentpure virtual
OnActivated()xiiComponentprotectedvirtual
OnDeactivated()xiiComponentprotectedvirtual
OnSimulationStarted()xiiComponentprotectedvirtual
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg)xiiComponentprotectedvirtual
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg) constxiiComponentprotectedvirtual
PostMessage(const xiiMessage &msg, xiiTime delay=xiiTime::MakeZero(), xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) constxiiComponent
RawMove(const xiiVec3 &vMoveDeltaGlobal)=0xiiCharacterControllerComponentpure virtual
SendMessage(xiiMessage &ref_msg)xiiComponentinline
SendMessage(xiiMessage &ref_msg) const (defined in xiiComponent)xiiComponentinline
SerializeComponent(xiiWorldWriter &inout_stream) const overridexiiCharacterControllerComponentvirtual
SetActiveFlag(bool bEnabled)xiiComponent
SetCreatedByPrefab()xiiComponentinline
SetUniqueID(xiiUInt32 uiUniqueID)xiiComponent
SetUserFlag(xiiUInt8 uiFlagIndex, bool bSet)xiiComponent
TeleportCharacter(const xiiVec3 &vGlobalFootPos)=0xiiCharacterControllerComponentpure virtual
WasCreatedByPrefab() constxiiComponentinline
xiiCharacterControllerComponent() (defined in xiiCharacterControllerComponent)xiiCharacterControllerComponent
xiiComponent()xiiComponentprotected
xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClass
~xiiComponent() (defined in xiiComponent)xiiComponentprotectedvirtual
~xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClassvirtual