XII Release 0.1.0
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xiiFollowPathComponent Member List

This is the complete list of members for xiiFollowPathComponent, including all inherited members.

Deinitialize()xiiComponentprotectedvirtual
DeserializeComponent(xiiWorldReader &ref_stream) overridexiiFollowPathComponentvirtual
DummyGetter() const (defined in xiiFollowPathComponent)xiiFollowPathComponentinlineprotected
EnableUnhandledMessageHandler(bool enable)xiiComponentprotected
EnsureInitialized()xiiComponent
EnsureSimulationStarted()xiiComponent
GetActiveFlag() constxiiComponent
GetDistanceAlongPath() const (defined in xiiFollowPathComponent)xiiFollowPathComponent
GetDynamicRTTI() const (defined in xiiReflectedClass)xiiReflectedClassinlinevirtual
GetHandle() constxiiComponent
GetMode() const =0 (defined in xiiComponent)xiiComponentprotectedpure virtual
GetOwner()xiiComponent
GetOwner() constxiiComponent
GetOwningManager()xiiComponent
GetOwningManager() constxiiComponent
GetStaticRTTI() (defined in xiiNoBase)xiiNoBaseinlinestatic
GetTypeId() const =0 (defined in xiiComponent)xiiComponentprotectedpure virtual
GetUniqueID() constxiiComponent
GetUserFlag(xiiUInt8 uiFlagIndex) constxiiComponent
GetWorld()xiiComponent
GetWorld() constxiiComponent
HandlesMessage(const xiiMessage &msg) constxiiComponentvirtual
Initialize()xiiComponentprotectedvirtual
IsActive() constxiiComponent
IsActiveAndInitialized() constxiiComponent
IsActiveAndSimulating() constxiiComponent
IsDirectionForwards() constxiiFollowPathComponent
IsDynamic() constxiiComponentprotected
IsInitialized() const (defined in xiiComponent)xiiComponentprotected
IsInitializing() const (defined in xiiComponent)xiiComponentprotected
IsInstanceOf(const xiiRTTI *pType) constxiiReflectedClass
IsInstanceOf() constxiiReflectedClassinline
IsRunning() constxiiFollowPathComponent
IsSimulationStarted() const (defined in xiiComponent)xiiComponentprotected
m_bIsRunning (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
m_bIsRunningForwards (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
m_bLastStateValid (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
m_fLookAheadxiiFollowPathComponent
m_FollowModexiiFollowPathComponent
m_fSmoothingxiiFollowPathComponent
m_fSpeedxiiFollowPathComponent
m_fStartDistance (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
m_fTiltAmountxiiFollowPathComponent
m_hPathObject (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
m_LastTiltAngle (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
m_MaxTiltxiiFollowPathComponent
m_ModexiiFollowPathComponent
m_PathSampler (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
m_pMessageDispatchTypexiiComponentprotected
m_ReachedEndEvent (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
m_vLastPosition (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
m_vLastTargetPosition (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
m_vLastUpDir (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
OnActivated() overridexiiFollowPathComponentprotectedvirtual
OnDeactivated()xiiComponentprotectedvirtual
OnSimulationStarted() overridexiiFollowPathComponentprotectedvirtual
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg)xiiComponentprotectedvirtual
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg) constxiiComponentprotectedvirtual
PostMessage(const xiiMessage &msg, xiiTime delay=xiiTime::MakeZero(), xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) constxiiComponent
SendMessage(xiiMessage &ref_msg)xiiComponentinline
SendMessage(xiiMessage &ref_msg) const (defined in xiiComponent)xiiComponentinline
SerializeComponent(xiiWorldWriter &ref_stream) const overridexiiFollowPathComponentvirtual
SetActiveFlag(bool bEnabled)xiiComponent
SetCreatedByPrefab()xiiComponentinline
SetDirectionForwards(bool bForwards)xiiFollowPathComponent
SetDistanceAlongPath(float fDistance)xiiFollowPathComponent
SetPathObject(const char *szReference)xiiFollowPathComponent
SetRunning(bool bRunning)xiiFollowPathComponent
SetUniqueID(xiiUInt32 uiUniqueID)xiiComponent
SetUserFlag(xiiUInt8 uiFlagIndex, bool bSet)xiiComponent
ToggleDirection()xiiFollowPathComponent
Update(bool bForce=false) (defined in xiiFollowPathComponent)xiiFollowPathComponentprotected
WasCreatedByPrefab() constxiiComponentinline
xiiComponent()xiiComponentprotected
xiiFollowPathComponent() (defined in xiiFollowPathComponent)xiiFollowPathComponent
xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClass
~xiiComponent() (defined in xiiComponent)xiiComponentprotectedvirtual
~xiiFollowPathComponent() (defined in xiiFollowPathComponent)xiiFollowPathComponent
~xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClassvirtual