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XII Release 0.1.0
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This is the complete list of members for xiiGameObject, including all inherited members.
| AddChild(const xiiGameObjectHandle &hChild, xiiTransformPreservation::Enum preserve=xiiTransformPreservation::PreserveGlobal) | xiiGameObject | |
| AddChildren(const xiiArrayPtr< const xiiGameObjectHandle > &children, xiiTransformPreservation::Enum preserve=xiiTransformPreservation::PreserveGlobal) | xiiGameObject | |
| DetachChild(const xiiGameObjectHandle &hChild, xiiTransformPreservation::Enum preserve=xiiTransformPreservation::PreserveGlobal) | xiiGameObject | |
| DetachChildren(const xiiArrayPtr< const xiiGameObjectHandle > &children, xiiTransformPreservation::Enum preserve=xiiTransformPreservation::PreserveGlobal) | xiiGameObject | |
| DisableChildChangesNotifications() (defined in xiiGameObject) | xiiGameObject | |
| DisableComponentChangesNotifications() (defined in xiiGameObject) | xiiGameObject | |
| DisableParentChangesNotifications() (defined in xiiGameObject) | xiiGameObject | |
| DisableStaticTransformChangesNotifications() (defined in xiiGameObject) | xiiGameObject | |
| EnableChildChangesNotifications() | xiiGameObject | |
| EnableComponentChangesNotifications() | xiiGameObject | |
| EnableParentChangesNotifications() | xiiGameObject | |
| EnableStaticTransformChangesNotifications() | xiiGameObject | |
| FindChildByName(const xiiTempHashedString &sName, bool bRecursive=true) | xiiGameObject | |
| FindChildByName(const xiiTempHashedString &sName, bool bRecursive=true) const | xiiGameObject | |
| FindChildByPath(xiiStringView sPath) | xiiGameObject | |
| FindChildByPath(xiiStringView sPath) const | xiiGameObject | |
| GetActiveFlag() const | xiiGameObject | |
| GetChildCount() const | xiiGameObject | |
| GetChildren() | xiiGameObject | |
| GetChildren() const | xiiGameObject | |
| GetComponents() | xiiGameObject | |
| GetComponents() const | xiiGameObject | |
| GetComponentVersion() const | xiiGameObject | |
| GetGlobalBounds() const (defined in xiiGameObject) | xiiGameObject | |
| GetGlobalBoundsSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetGlobalDirForwards() const | xiiGameObject | |
| GetGlobalDirRight() const | xiiGameObject | |
| GetGlobalDirUp() const | xiiGameObject | |
| GetGlobalKey() const (defined in xiiGameObject) | xiiGameObject | |
| GetGlobalPosition() const (defined in xiiGameObject) | xiiGameObject | |
| GetGlobalPositionSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetGlobalRotation() const (defined in xiiGameObject) | xiiGameObject | |
| GetGlobalRotationSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetGlobalScaling() const (defined in xiiGameObject) | xiiGameObject | |
| GetGlobalScalingSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetGlobalTransform() const (defined in xiiGameObject) | xiiGameObject | |
| GetGlobalTransformSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetHandle() const | xiiGameObject | |
| GetLastGlobalTransform() const | xiiGameObject | |
| GetLastGlobalTransformSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalBounds() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalBoundsSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalPosition() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalPositionSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalRotation() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalRotationSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalScaling() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalScalingSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalTransform() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalTransformSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalUniformScaling() const (defined in xiiGameObject) | xiiGameObject | |
| GetLocalUniformScalingSimd() const (defined in xiiGameObject) | xiiGameObject | |
| GetName() const (defined in xiiGameObject) | xiiGameObject | |
| GetNameHashed() const (defined in xiiGameObject) | xiiGameObject | |
| GetParent() | xiiGameObject | |
| GetParent() const | xiiGameObject | |
| GetSpatialData() const | xiiGameObject | |
| GetStableRandomSeed() const | xiiGameObject | |
| GetTags() const | xiiGameObject | |
| GetTeamID() const | xiiGameObject | inline |
| GetVisibilityState(xiiUInt32 uiNumFramesBeforeInvisible=5) const | xiiGameObject | |
| GetWorld() (defined in xiiGameObject) | xiiGameObject | |
| GetWorld() const (defined in xiiGameObject) | xiiGameObject | |
| HasName(const xiiTempHashedString &sName) const (defined in xiiGameObject) | xiiGameObject | |
| HasTag(const xiiTempHashedString &sTagName) const | xiiGameObject | |
| IsActive() const | xiiGameObject | |
| IsDynamic() const | xiiGameObject | |
| IsShapeIconHidden() const | xiiGameObject | inline |
| IsStatic() const | xiiGameObject | |
| MakeDynamic() | xiiGameObject | |
| MakeStatic() | xiiGameObject | |
| PostEventMessage(xiiMessage &ref_msg, const xiiComponent *pSenderComponent, xiiTime delay, xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) const | xiiGameObject | |
| PostMessage(const xiiMessage &msg, xiiTime delay, xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) const | xiiGameObject | |
| PostMessageRecursive(const xiiMessage &msg, xiiTime delay, xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) const | xiiGameObject | |
| RemoveTag(const xiiTag &tag) | xiiGameObject | |
| SearchForChildByNameSequence(xiiStringView sObjectSequence, const xiiRTTI *pExpectedComponent=nullptr) | xiiGameObject | |
| SearchForChildByNameSequence(xiiStringView sObjectSequence, const xiiRTTI *pExpectedComponent=nullptr) const | xiiGameObject | |
| SearchForChildrenByNameSequence(xiiStringView sObjectSequence, const xiiRTTI *pExpectedComponent, xiiHybridArray< xiiGameObject *, 8 > &out_objects) | xiiGameObject | |
| SendEventMessage(xiiMessage &ref_msg, const xiiComponent *pSenderComponent) | xiiGameObject | |
| SendEventMessage(xiiMessage &ref_msg, const xiiComponent *pSenderComponent) const | xiiGameObject | |
| SendMessage(xiiMessage &ref_msg) | xiiGameObject | |
| SendMessage(xiiMessage &ref_msg) const | xiiGameObject | |
| SendMessageRecursive(xiiMessage &ref_msg) | xiiGameObject | |
| SendMessageRecursive(xiiMessage &ref_msg) const | xiiGameObject | |
| SetActiveFlag(bool bEnabled) | xiiGameObject | |
| SetCreatedByPrefab() | xiiGameObject | inline |
| SetGlobalKey(xiiStringView sGlobalKey) | xiiGameObject | |
| SetGlobalKey(const xiiHashedString &sGlobalKey) (defined in xiiGameObject) | xiiGameObject | |
| SetGlobalPosition(const xiiVec3 &vPosition) (defined in xiiGameObject) | xiiGameObject | |
| SetGlobalPosition(const xiiSimdVec4f &vPosition) (defined in xiiGameObject) | xiiGameObject | |
| SetGlobalRotation(const xiiQuat &qRotation) (defined in xiiGameObject) | xiiGameObject | |
| SetGlobalRotation(const xiiSimdQuat &qRotation) (defined in xiiGameObject) | xiiGameObject | |
| SetGlobalScaling(const xiiVec3 &vScaling) (defined in xiiGameObject) | xiiGameObject | |
| SetGlobalScaling(const xiiSimdVec4f &vScaling) (defined in xiiGameObject) | xiiGameObject | |
| SetGlobalTransform(const xiiTransform &transform) (defined in xiiGameObject) | xiiGameObject | |
| SetGlobalTransform(const xiiSimdTransform &transform) (defined in xiiGameObject) | xiiGameObject | |
| SetHideShapeIcon() | xiiGameObject | inline |
| SetLocalPosition(xiiVec3 vPosition) | xiiGameObject | |
| SetLocalPosition(const xiiSimdVec4f &vPosition, UpdateBehaviorIfStatic updateBehavior=UpdateBehaviorIfStatic::UpdateImmediately) (defined in xiiGameObject) | xiiGameObject | |
| SetLocalRotation(xiiQuat qRotation) (defined in xiiGameObject) | xiiGameObject | |
| SetLocalRotation(const xiiSimdQuat &qRotation, UpdateBehaviorIfStatic updateBehavior=UpdateBehaviorIfStatic::UpdateImmediately) (defined in xiiGameObject) | xiiGameObject | |
| SetLocalScaling(xiiVec3 vScaling) (defined in xiiGameObject) | xiiGameObject | |
| SetLocalScaling(const xiiSimdVec4f &vScaling, UpdateBehaviorIfStatic updateBehavior=UpdateBehaviorIfStatic::UpdateImmediately) (defined in xiiGameObject) | xiiGameObject | |
| SetLocalUniformScaling(float fScaling) (defined in xiiGameObject) | xiiGameObject | |
| SetLocalUniformScaling(const xiiSimdFloat &fScaling, UpdateBehaviorIfStatic updateBehavior=UpdateBehaviorIfStatic::UpdateImmediately) (defined in xiiGameObject) | xiiGameObject | |
| SetName(xiiStringView sName) | xiiGameObject | |
| SetName(const xiiHashedString &sName) (defined in xiiGameObject) | xiiGameObject | |
| SetParent(const xiiGameObjectHandle &hParent, xiiTransformPreservation::Enum preserve=xiiTransformPreservation::PreserveGlobal) | xiiGameObject | |
| SetStableRandomSeed(xiiUInt32 uiSeed) | xiiGameObject | |
| SetTag(const xiiTag &tag) | xiiGameObject | |
| SetTags(const xiiTagSet &tags) | xiiGameObject | |
| SetTeamID(xiiUInt16 uiId) | xiiGameObject | |
| TryGetComponentOfBaseType(T *&out_pComponent) | xiiGameObject | |
| TryGetComponentOfBaseType(const T *&out_pComponent) const | xiiGameObject | |
| TryGetComponentOfBaseType(const xiiRTTI *pType, xiiComponent *&out_pComponent) | xiiGameObject | |
| TryGetComponentOfBaseType(const xiiRTTI *pType, const xiiComponent *&out_pComponent) const | xiiGameObject | |
| TryGetComponentOfBaseType(T *&out_pComponent) (defined in xiiGameObject) | xiiGameObject | |
| TryGetComponentOfBaseType(const T *&out_pComponent) const (defined in xiiGameObject) | xiiGameObject | |
| TryGetComponentsOfBaseType(xiiDynamicArray< T * > &out_components) | xiiGameObject | |
| TryGetComponentsOfBaseType(xiiDynamicArray< const T * > &out_components) const | xiiGameObject | |
| TryGetComponentsOfBaseType(const xiiRTTI *pType, xiiDynamicArray< xiiComponent * > &out_components) | xiiGameObject | |
| TryGetComponentsOfBaseType(const xiiRTTI *pType, xiiDynamicArray< const xiiComponent * > &out_components) const | xiiGameObject | |
| UpdateBehaviorIfStatic enum name | xiiGameObject | |
| UpdateGlobalBounds() | xiiGameObject | |
| UpdateGlobalTransform() | xiiGameObject | |
| UpdateGlobalTransformAndBounds() | xiiGameObject | |
| UpdateLocalBounds() | xiiGameObject | |
| WasCreatedByPrefab() const | xiiGameObject | inline |
| xiiComponentManagerBase (defined in xiiGameObject) | xiiGameObject | friend |
| xiiGameObjectTest (defined in xiiGameObject) | xiiGameObject | friend |
| xiiInternal::WorldData (defined in xiiGameObject) | xiiGameObject | friend |
| xiiMemoryUtils (defined in xiiGameObject) | xiiGameObject | friend |
| xiiWorld (defined in xiiGameObject) | xiiGameObject | friend |