AddCommonStreams() | xiiMeshBufferResourceDescriptor | |
AddStream(xiiGALInputLayoutSemantic::Enum semantic, xiiGALResourceFormat::Enum format) | xiiMeshBufferResourceDescriptor | |
AllocateStreams(xiiUInt32 uiNumVertices, xiiGALPrimitiveTopology::Enum topology=xiiGALPrimitiveTopology::TriangleList, xiiUInt32 uiNumPrimitives=0, bool bZeroFill=false) | xiiMeshBufferResourceDescriptor | |
AllocateStreamsFromGeometry(const xiiGeometry &geom, xiiGALPrimitiveTopology::Enum topology=xiiGALPrimitiveTopology::TriangleList) | xiiMeshBufferResourceDescriptor | |
Clear() (defined in xiiMeshBufferResourceDescriptor) | xiiMeshBufferResourceDescriptor | |
ComputeBounds() const | xiiMeshBufferResourceDescriptor | |
GetIndexBufferData() const | xiiMeshBufferResourceDescriptor | |
GetIndexBufferData() | xiiMeshBufferResourceDescriptor | |
GetInputLayout() const | xiiMeshBufferResourceDescriptor | inline |
GetPrimitiveCount() const | xiiMeshBufferResourceDescriptor | |
GetTopology() const | xiiMeshBufferResourceDescriptor | inline |
GetVertexBufferData() const | xiiMeshBufferResourceDescriptor | |
GetVertexBufferData() | xiiMeshBufferResourceDescriptor | |
GetVertexCount() const | xiiMeshBufferResourceDescriptor | inline |
GetVertexData(xiiUInt32 uiStream, xiiUInt32 uiVertexIndex) | xiiMeshBufferResourceDescriptor | inline |
GetVertexDataSize() const | xiiMeshBufferResourceDescriptor | inline |
HasIndexBuffer() const | xiiMeshBufferResourceDescriptor | inline |
RecomputeNormals() (defined in xiiMeshBufferResourceDescriptor) | xiiMeshBufferResourceDescriptor | |
SetLineIndices(xiiUInt32 uiLine, xiiUInt32 uiVertex0, xiiUInt32 uiVertex1) | xiiMeshBufferResourceDescriptor | |
SetPointIndices(xiiUInt32 uiPoint, xiiUInt32 uiVertex0) | xiiMeshBufferResourceDescriptor | |
SetTriangleIndices(xiiUInt32 uiTriangle, xiiUInt32 uiVertex0, xiiUInt32 uiVertex1, xiiUInt32 uiVertex2) | xiiMeshBufferResourceDescriptor | |
SetVertexData(xiiUInt32 uiStream, xiiUInt32 uiVertexIndex, const TYPE &data) | xiiMeshBufferResourceDescriptor | inline |
Uses32BitIndices() const | xiiMeshBufferResourceDescriptor | inline |
xiiMeshBufferResourceDescriptor() (defined in xiiMeshBufferResourceDescriptor) | xiiMeshBufferResourceDescriptor | |
~xiiMeshBufferResourceDescriptor() (defined in xiiMeshBufferResourceDescriptor) | xiiMeshBufferResourceDescriptor | |