| AddCommonStreams() | xiiMeshBufferResourceDescriptor | |
| AddStream(xiiEnum< xiiMeshVertexSemantic > semantic, xiiEnum< xiiMeshVertexStreamFormat > format, xiiUInt16 uiOffset, xiiUInt16 uiStride) | xiiMeshBufferResourceDescriptor | |
| AllocateStreams(xiiUInt32 uiVertexCount, xiiUInt32 uiPrimitiveCount, bool bUse32BitIndices=true) | xiiMeshBufferResourceDescriptor | |
| AllocateStreamsFromGeometry(const xiiGeometry &geometry, xiiEnum< xiiGALPrimitiveTopology > topology, bool bBuildMeshlets=true) | xiiMeshBufferResourceDescriptor | |
| BuildMeshlets(xiiUInt32 uiMaxVertices=64U, xiiUInt32 uiMaxPrimitives=124U) | xiiMeshBufferResourceDescriptor | |
| BuildMeshlets(xiiArrayPtr< const xiiMeshletBuildRange > ranges, xiiUInt32 uiMaxVertices=64U, xiiUInt32 uiMaxPrimitives=124U) | xiiMeshBufferResourceDescriptor | |
| Clear() | xiiMeshBufferResourceDescriptor | |
| ComputeBounds() | xiiMeshBufferResourceDescriptor | |
| Deserialize(xiiStreamReader &inout_stream) (defined in xiiMeshBufferResourceDescriptor) | xiiMeshBufferResourceDescriptor | |
| GetBounds() const | xiiMeshBufferResourceDescriptor | |
| GetIndexCount() const | xiiMeshBufferResourceDescriptor | |
| GetIndexData() | xiiMeshBufferResourceDescriptor | |
| GetIndexData() const | xiiMeshBufferResourceDescriptor | |
| GetIndexDataSize() const | xiiMeshBufferResourceDescriptor | |
| GetPrimitiveCount() const | xiiMeshBufferResourceDescriptor | |
| GetVertexCount() const | xiiMeshBufferResourceDescriptor | |
| GetVertexData() | xiiMeshBufferResourceDescriptor | |
| GetVertexData() const | xiiMeshBufferResourceDescriptor | |
| GetVertexDataSize() const | xiiMeshBufferResourceDescriptor | |
| GetVertexStride() const | xiiMeshBufferResourceDescriptor | |
| m_bAllowCpuFallback | xiiMeshBufferResourceDescriptor | |
| m_bAllowGpuDrivenDraw | xiiMeshBufferResourceDescriptor | |
| m_bKeepCpuMeshData | xiiMeshBufferResourceDescriptor | |
| m_DrawCommands | xiiMeshBufferResourceDescriptor | |
| m_IndexData | xiiMeshBufferResourceDescriptor | |
| m_IndexType | xiiMeshBufferResourceDescriptor | |
| m_MeshletMaterialIndices | xiiMeshBufferResourceDescriptor | |
| m_MeshletPrimitiveIndices | xiiMeshBufferResourceDescriptor | |
| m_Meshlets | xiiMeshBufferResourceDescriptor | |
| m_MeshletVertexRemap | xiiMeshBufferResourceDescriptor | |
| m_ResourceUsage | xiiMeshBufferResourceDescriptor | |
| m_Topology | xiiMeshBufferResourceDescriptor | |
| m_VertexData | xiiMeshBufferResourceDescriptor | |
| m_VertexStreams | xiiMeshBufferResourceDescriptor | |
| Serialize(xiiStreamWriter &inout_stream) const (defined in xiiMeshBufferResourceDescriptor) | xiiMeshBufferResourceDescriptor | |
| SetBounds(const xiiBoundingBoxSphere &bounds) | xiiMeshBufferResourceDescriptor | |
| SetIndexData(xiiArrayPtr< const xiiUInt8 > pData, xiiUInt32 uiIndexCount, xiiEnum< xiiGALValueType > indexType) | xiiMeshBufferResourceDescriptor | |
| SetVertexData(xiiArrayPtr< const xiiUInt8 > pData, xiiUInt32 uiVertexCount, xiiUInt32 uiVertexStride) | xiiMeshBufferResourceDescriptor | |
| xiiMeshBufferResourceDescriptor() | xiiMeshBufferResourceDescriptor | |