| AddCommonStreams() | xiiMeshBufferResourceDescriptor | |
| AddStream(xiiGALInputLayoutSemantic::Enum semantic, xiiGALResourceFormat::Enum format) | xiiMeshBufferResourceDescriptor | |
| AllocateStreams(xiiUInt32 uiNumVertices, xiiGALPrimitiveTopology::Enum topology=xiiGALPrimitiveTopology::TriangleList, xiiUInt32 uiNumPrimitives=0, bool bZeroFill=false) | xiiMeshBufferResourceDescriptor | |
| AllocateStreamsFromGeometry(const xiiGeometry &geom, xiiGALPrimitiveTopology::Enum topology=xiiGALPrimitiveTopology::TriangleList) | xiiMeshBufferResourceDescriptor | |
| Clear() (defined in xiiMeshBufferResourceDescriptor) | xiiMeshBufferResourceDescriptor | |
| ComputeBounds() const | xiiMeshBufferResourceDescriptor | |
| GetIndexBufferData() const | xiiMeshBufferResourceDescriptor | |
| GetIndexBufferData() | xiiMeshBufferResourceDescriptor | |
| GetInputLayout() const | xiiMeshBufferResourceDescriptor | inline |
| GetPrimitiveCount() const | xiiMeshBufferResourceDescriptor | |
| GetTopology() const | xiiMeshBufferResourceDescriptor | inline |
| GetVertexBufferData() const | xiiMeshBufferResourceDescriptor | |
| GetVertexBufferData() | xiiMeshBufferResourceDescriptor | |
| GetVertexCount() const | xiiMeshBufferResourceDescriptor | inline |
| GetVertexData(xiiUInt32 uiStream, xiiUInt32 uiVertexIndex) | xiiMeshBufferResourceDescriptor | inline |
| GetVertexDataSize() const | xiiMeshBufferResourceDescriptor | inline |
| HasIndexBuffer() const | xiiMeshBufferResourceDescriptor | inline |
| RecomputeNormals() (defined in xiiMeshBufferResourceDescriptor) | xiiMeshBufferResourceDescriptor | |
| SetLineIndices(xiiUInt32 uiLine, xiiUInt32 uiVertex0, xiiUInt32 uiVertex1) | xiiMeshBufferResourceDescriptor | |
| SetPointIndices(xiiUInt32 uiPoint, xiiUInt32 uiVertex0) | xiiMeshBufferResourceDescriptor | |
| SetTriangleIndices(xiiUInt32 uiTriangle, xiiUInt32 uiVertex0, xiiUInt32 uiVertex1, xiiUInt32 uiVertex2) | xiiMeshBufferResourceDescriptor | |
| SetVertexData(xiiUInt32 uiStream, xiiUInt32 uiVertexIndex, const TYPE &data) | xiiMeshBufferResourceDescriptor | inline |
| Uses32BitIndices() const | xiiMeshBufferResourceDescriptor | inline |
| xiiMeshBufferResourceDescriptor() (defined in xiiMeshBufferResourceDescriptor) | xiiMeshBufferResourceDescriptor | |
| ~xiiMeshBufferResourceDescriptor() (defined in xiiMeshBufferResourceDescriptor) | xiiMeshBufferResourceDescriptor | |