XII Release 0.1.0
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xiiTonemapPass Member List

This is the complete list of members for xiiTonemapPass, including all inherited members.

Deserialize(xiiStreamReader &inout_stream) override (defined in xiiTonemapPass)xiiTonemapPassvirtual
Execute(const xiiRenderViewContext &renderViewContext, const xiiArrayPtr< xiiRenderPipelinePassConnection *const > inputs, const xiiArrayPtr< xiiRenderPipelinePassConnection *const > outputs) overridexiiTonemapPassvirtual
ExecuteInactive(const xiiRenderViewContext &renderViewContext, const xiiArrayPtr< xiiRenderPipelinePassConnection *const > pInputs, const xiiArrayPtr< xiiRenderPipelinePassConnection *const > pOutputs) (defined in xiiRenderPipelinePass)xiiRenderPipelinePassvirtual
GetDynamicRTTI() const (defined in xiiReflectedClass)xiiReflectedClassinlinevirtual
GetInputPins() constxiiRenderPipelineNodeinline
GetName() constxiiRenderPipelinePassinline
GetOutputPins() constxiiRenderPipelineNodeinline
GetPassConcurrencyHint() constxiiRenderPipelinePassinline
GetPassFlags() constxiiRenderPipelinePassinline
GetPinByName(xiiStringView sName) constxiiRenderPipelineNode
GetPinByName(xiiHashedString sName) constxiiRenderPipelineNode
GetPinName(const xiiRenderPipelineNodePin *pPin) constxiiRenderPipelineNode
GetPipeline()xiiRenderPipelinePassinline
GetPipeline() constxiiRenderPipelinePassinline
GetRenderTargetDescriptions(const xiiView &view, const xiiArrayPtr< xiiGALTextureCreationDescription *const > inputs, xiiArrayPtr< xiiGALTextureCreationDescription > outputs) overridexiiTonemapPassvirtual
GetStaticRTTI() (defined in xiiNoBase)xiiNoBaseinlinestatic
InitializePins()xiiRenderPipelineNode
InitializeRenderPipelinePass(const xiiArrayPtr< xiiRenderPipelinePassConnection *const > pInputs, const xiiArrayPtr< xiiRenderPipelinePassConnection *const > pOutputs)xiiRenderPipelinePassvirtual
IsInstanceOf(const xiiRTTI *pType) constxiiReflectedClass
IsInstanceOf() constxiiReflectedClassinline
IsStereoAware() constxiiRenderPipelinePassinline
m_fContrast (defined in xiiTonemapPass)xiiTonemapPassprotected
m_fLut1Strength (defined in xiiTonemapPass)xiiTonemapPassprotected
m_fLut2Strength (defined in xiiTonemapPass)xiiTonemapPassprotected
m_fMoodStrength (defined in xiiTonemapPass)xiiTonemapPassprotected
m_fSaturation (defined in xiiTonemapPass)xiiTonemapPassprotected
m_hLUT1 (defined in xiiTonemapPass)xiiTonemapPassprotected
m_hLUT2 (defined in xiiTonemapPass)xiiTonemapPassprotected
m_hNoiseTexture (defined in xiiTonemapPass)xiiTonemapPassprotected
m_hShader (defined in xiiTonemapPass)xiiTonemapPassprotected
m_hVignettingTexture (defined in xiiTonemapPass)xiiTonemapPassprotected
m_MoodColor (defined in xiiTonemapPass)xiiTonemapPassprotected
m_PinBloomInput (defined in xiiTonemapPass)xiiTonemapPassprotected
m_PinColorInput (defined in xiiTonemapPass)xiiTonemapPassprotected
m_PinOutput (defined in xiiTonemapPass)xiiTonemapPassprotected
m_pTonemapConstantsBuffer (defined in xiiTonemapPass)xiiTonemapPassprotected
QueryTextureProvider(const xiiRenderPipelineNodePin *pPin, const xiiGALTextureCreationDescription &description)xiiRenderPipelinePassinlinevirtual
ReadBackProperties(xiiView *pView)xiiRenderPipelinePassvirtual
RenderDataWithCategory(const xiiRenderViewContext &renderViewContext, xiiSharedPtr< xiiGALCommandList > pCommandList, xiiRenderData::Category category, xiiRenderDataBatch::Filter filter=xiiRenderDataBatch::Filter()) (defined in xiiRenderPipelinePass)xiiRenderPipelinePass
Serialize(xiiStreamWriter &inout_stream) const override (defined in xiiTonemapPass)xiiTonemapPassvirtual
SetName(xiiStringView sName)xiiRenderPipelinePass
SetPassConcurrencyHint(xiiEnum< xiiRenderPipelinePassConcurrencyHint > concurrencyHint) (defined in xiiRenderPipelinePass)xiiRenderPipelinePass
SetPassFlags(xiiBitflags< xiiRenderPipelinePassFlags > flags) (defined in xiiRenderPipelinePass)xiiRenderPipelinePass
XII_ADD_RESOURCEHANDLE_ACCESSORS(VignettingTexture, m_hVignettingTexture) (defined in xiiTonemapPass)xiiTonemapPassprotected
XII_ADD_RESOURCEHANDLE_ACCESSORS(LUT1Texture, m_hLUT1) (defined in xiiTonemapPass)xiiTonemapPassprotected
XII_ADD_RESOURCEHANDLE_ACCESSORS(LUT2Texture, m_hLUT2) (defined in xiiTonemapPass)xiiTonemapPassprotected
xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClass
xiiRenderPipelinePass(xiiStringView sName, xiiBitflags< xiiRenderPipelinePassFlags > flags, xiiEnum< xiiRenderPipelinePassConcurrencyHint > concurrencyHint) (defined in xiiRenderPipelinePass)xiiRenderPipelinePass
xiiTonemapPass() (defined in xiiTonemapPass)xiiTonemapPass
~xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClassvirtual
~xiiRenderPipelineNode()=defaultxiiRenderPipelineNodevirtual
~xiiRenderPipelinePass() (defined in xiiRenderPipelinePass)xiiRenderPipelinePass
~xiiTonemapPass() (defined in xiiTonemapPass)xiiTonemapPass