XII
Release 0.1.0
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xiiGameApplication Member List
This is the complete list of members for
xiiGameApplication
, including all inherited members.
ActivateGameState
(xiiWorld *pWorld, xiiStringView sStartPosition, const xiiTransform &startPositionOffset)
xiiGameApplicationBase
ActivateGameStateAtStartup
()
xiiGameApplicationBase
protected
virtual
AfterCoreSystemsShutdown
()
xiiApplication
inline
virtual
AfterCoreSystemsStartup
() override
xiiGameApplicationBase
protected
virtual
AfterHighLevelSystemsShutdown
()
xiiApplication
inline
virtual
BaseInit_ConfigureLogging
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
BeforeCoreSystemsShutdown
() override
xiiGameApplicationBase
protected
virtual
BeforeCoreSystemsStartup
() override
xiiGameApplicationBase
protected
virtual
BeforeEnterBackground
()
xiiApplication
inline
virtual
BeforeEnterForeground
()
xiiApplication
inline
virtual
BeforeHighLevelSystemsShutdown
() override
xiiGameApplicationBase
protected
virtual
CaptureFrame
()
xiiGameApplicationBase
CreateGameState
()
xiiGameApplicationBase
protected
virtual
cvar_AppShowFPS
(defined in
xiiGameApplication
)
xiiGameApplication
static
cvar_AppVSync
(defined in
xiiGameApplication
)
xiiGameApplication
static
DeactivateGameState
()
xiiGameApplicationBase
Deinit_ShutdownGraphicsDevice
() override (defined in
xiiGameApplication
)
xiiGameApplication
protected
virtual
Deinit_ShutdownLogging
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Deinit_UnloadPlugins
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
EnableMemoryLeakReporting
(bool bEnable) (defined in
xiiApplication
)
xiiApplication
inline
ExecuteBaseInitFunctions
()
xiiGameApplicationBase
protected
virtual
ExecuteFrameCapture
(xiiWindowHandle targetWindowHandle, xiiStringView sContext={}) (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
ExecuteInitFunctions
()
xiiGameApplicationBase
protected
virtual
ExecuteTakeScreenshot
(xiiWindowOutputTargetBase *pOutputTarget, xiiStringView sContext={}) (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
Execution
enum name
xiiApplication
FindProjectDirectory
() const override
xiiGameApplication
virtual
GetAbsFrameCaptureOutputPath
(xiiStringBuilder &ref_sOutputPath)
xiiGameApplicationBase
virtual
GetActiveGameState
() const
xiiGameApplicationBase
inline
GetActiveRenderer
()
xiiGameApplication
static
GetApplicationInstance
()
xiiApplication
inline
static
GetApplicationName
() const
xiiApplication
inline
GetAppProjectPath
() const
xiiGameApplication
inline
GetArgument
(xiiUInt32 uiArgument) const
xiiApplication
GetArgumentCount
() const
xiiApplication
inline
GetArgumentsArray
() const
xiiApplication
inline
GetBaseDataDirectoryPath
() const
xiiGameApplicationBase
protected
virtual
GetContinousFrameCapture
() const (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
GetFrameTime
() const (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
inline
GetGameApplicationBaseInstance
()
xiiGameApplicationBase
inline
static
GetGameApplicationInstance
()
xiiGameApplication
inline
static
GetPlatformProfile
() const
xiiGameApplicationBase
inline
GetProjectDataDirectoryPath
() const
xiiGameApplicationBase
protected
virtual
GetReturnCode
() const
xiiApplication
inline
Init_ConfigureAssetManagement
() override (defined in
xiiGameApplication
)
xiiGameApplication
protected
virtual
Init_ConfigureCVars
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Init_ConfigureInput
() override (defined in
xiiGameApplication
)
xiiGameApplication
protected
virtual
Init_ConfigureTags
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Init_ConfigureTelemetry
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Init_FileSystem_ConfigureDataDirs
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Init_FileSystem_SetSpecialDirs
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Init_LoadProjectPlugins
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Init_LoadRequiredPlugins
() override (defined in
xiiGameApplication
)
xiiGameApplication
protected
virtual
Init_LoadWorldModuleConfig
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Init_PlatformProfile_LoadForRuntime
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Init_PlatformProfile_SetPreferred
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Init_SetupDefaultResources
() override
xiiGameApplication
protected
virtual
Init_SetupGraphicsDevice
() override (defined in
xiiGameApplication
)
xiiGameApplication
protected
virtual
IsGameUpdateEnabled
() const override (defined in
xiiGameApplication
)
xiiGameApplication
protected
virtual
IsMemoryLeakReportingEnabled
() const (defined in
xiiApplication
)
xiiApplication
inline
m_bCaptureFrame
(defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
m_bContinuousFrameCapture
(defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
m_bIgnoreErrors
(defined in
xiiGameApplication
)
xiiGameApplication
protected
m_bShowConsole
(defined in
xiiGameApplication
)
xiiGameApplication
protected
m_bTakeScreenshot
(defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
m_bWasQuitRequested
(defined in
xiiApplication
)
xiiApplication
protected
m_ConFunc_CaptureFrame
xiiGameApplicationBase
protected
m_ConFunc_TakeScreenshot
xiiGameApplicationBase
protected
m_ExecutionEvents
(defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
m_FrameTime
(defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
m_LogToConsoleID
(defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
m_LogToVsID
(defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
m_pConsole
(defined in
xiiGameApplication
)
xiiGameApplication
protected
m_pGameState
(defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
m_PlatformProfile
(defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
m_pUpdateTask
(defined in
xiiGameApplication
)
xiiGameApplication
protected
m_sAppProjectPath
xiiGameApplication
protected
m_StaticEvents
(defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
ReinitializeInputConfig
()
xiiGameApplication
RenderConsole
() (defined in
xiiGameApplication
)
xiiGameApplication
protected
RenderFps
() (defined in
xiiGameApplication
)
xiiGameApplication
protected
RequestQuit
()
xiiApplication
virtual
Run
() override
xiiGameApplicationBase
virtual
Run_AcquireImage
() override
xiiGameApplication
protected
virtual
Run_AfterWorldUpdate
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Run_BeforeWorldUpdate
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Run_FinishFrame
() override (defined in
xiiGameApplication
)
xiiGameApplication
protected
virtual
Run_InputUpdate
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Run_PresentImage
() override
xiiGameApplication
protected
virtual
Run_ProcessApplicationInput
() override (defined in
xiiGameApplication
)
xiiGameApplication
protected
virtual
Run_UpdatePlugins
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
virtual
Run_WorldUpdateAndRender
() override (defined in
xiiGameApplication
)
xiiGameApplication
protected
virtual
RunOneFrame
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
s_DefaultDeviceCreator
(defined in
xiiGameApplication
)
xiiGameApplication
protected
static
s_pGameApplicationBaseInstance
(defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
static
s_pGameApplicationInstance
(defined in
xiiGameApplication
)
xiiGameApplication
protected
static
SetApplicationName
(xiiStringView sAppName)
xiiApplication
SetCommandLineArguments
(xiiUInt32 uiArgumentCount, const char **pArguments)
xiiApplication
SetContinuousFrameCapture
(bool bEnable)
xiiGameApplicationBase
SetOverrideDefaultDeviceCreator
(xiiDelegate< xiiSharedPtr< xiiGALDevice >(const xiiGALDeviceCreationDescription &)> creator)
xiiGameApplication
static
SetReturnCode
(xiiInt32 iReturnCode)
xiiApplication
inline
StoreScreenshot
(xiiImage &&image, xiiStringView sContext={})
xiiGameApplicationBase
protected
virtual
SUPER
typedef (defined in
xiiGameApplication
)
xiiGameApplication
TakeProfilingCapture
()
xiiGameApplicationBase
TakeScreenshot
()
xiiGameApplicationBase
TranslateReturnCode
() const
xiiApplication
inline
virtual
UpdateFrameTime
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
protected
UpdateWorldsAndExtractViews
() (defined in
xiiGameApplication
)
xiiGameApplication
protected
WasQuitRequested
() const
xiiApplication
inline
xiiApplication
(xiiStringView sAppName)
xiiApplication
xiiGameApplication
(xiiStringView sAppName, xiiStringView sProjectPath={})
xiiGameApplication
xiiGameApplicationBase
(xiiStringView sAppName) (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
~xiiApplication
()
xiiApplication
virtual
~xiiGameApplication
() (defined in
xiiGameApplication
)
xiiGameApplication
~xiiGameApplicationBase
() (defined in
xiiGameApplicationBase
)
xiiGameApplicationBase
Generated on Sat Jul 5 2025 19:48:06 for XII by
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