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XII Release 0.1.0
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This describes the mip level properties. More...
#include <TextureUtilities.h>
Public Member Functions | |
XII_DECLARE_POD_TYPE () | |
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xiiHashableStruct (const xiiHashableStruct< xiiGALMipLevelProperties > &other) | |
void | operator= (const xiiHashableStruct< xiiGALMipLevelProperties > &other) |
XII_ALWAYS_INLINE constexpr bool | operator== (const xiiHashableStruct< xiiGALMipLevelProperties > &rhs) const=default |
xiiUInt32 | CalculateHash () const |
Calculates the 32 bit hash of the struct and returns it. | |
Public Attributes | |
xiiSizeU32 | m_LogicalSize = xiiSizeU32(0, 0) |
The logical mip width and height. | |
xiiSizeU32 | m_StorageSize = xiiSizeU32(0, 0) |
The storage mip width and height. For compressed formats, storage width and height are rounded up to the block size. For example, for a texture mip with logical width or height 10 and BC1 format (with 4x4 pixel block size), the storage width or height will be 12. | |
xiiUInt32 | m_uiDepth = 0 |
The mip level depth. Note that logical and storage depths are always equivalent. | |
xiiUInt64 | m_uiRowSize = 0 |
The row size in bytes. For compressed formats, row size defines the size of one row of compressed blocks. | |
xiiUInt64 | m_uiDepthSliceSize = 0 |
The depth slice size in bytes. | |
xiiUInt64 | m_uiMipSize = 0 |
The total mip level data size in bytes. | |
This describes the mip level properties.