![]() |
XII Release 0.1.0
|
A shader resource definition found inside the shader source code. More...
#include <Descriptors.h>
Public Attributes | |
| xiiStringView | m_sDeclaration |
| Just the declaration inside the shader source, e.g. "Texture1D Texture". | |
| xiiStringView | m_sDeclarationAndRegister |
| The declaration with any optional register mappings, e.g. "Texture1D Texture : register(12t, space3)". | |
| xiiGALShaderResourceDescription | m_ResourceDescription |
| The extracted reflection of the resource containing type, binding index, sets, etc. | |
A shader resource definition found inside the shader source code.