XII Release 0.1.0
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xiiVirtualShadowGpuLayout Struct Reference

#include <VirtualShadowMap.h>

Inheritance diagram for xiiVirtualShadowGpuLayout:
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Public Attributes

xiiUInt32 m_uiFrameBaseIndex = 0
xiiUInt32 m_uiPhysicalPageCount = 0
xiiUInt32 m_uiVirtualTableBaseIndex = 0
xiiUInt32 m_uiVirtualTableCapacity = 0

Detailed Description

Device table addressing for one retired-frame-safe slice. Derived residency metadata only; these indices are never public scene identities or serialized handles.


The documentation for this struct was generated from the following file: