XII Release 0.1.0
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xiiPhysicsOverlapResult Struct Reference

Used to report overlap query results. More...

#include <PhysicsQuery.h>

Public Member Functions

 XII_DECLARE_POD_TYPE ()

Public Attributes

xiiGameObjectHandle m_hShapeObject
 The game object to which the hit physics shape is attached.
xiiGameObjectHandle m_hActorObject
 The game object to which the parent actor of the hit physics shape is attached.
xiiUInt32 m_uiObjectFilterID = xiiInvalidIndex
 The shape id of the hit physics shape.
xiiVec3 m_vCenterPosition
 The center position of the reported object in world space.
void * m_pInternalPhysicsShape = nullptr
void * m_pInternalPhysicsActor = nullptr

Detailed Description

Used to report overlap query results.


The documentation for this struct was generated from the following file:
  • /home/runner/work/XII/XII/Source/Engine/Core/Interfaces/PhysicsQuery.h