XII Release 0.1.0
Loading...
Searching...
No Matches
xiiSparseVoxelBrickUpdate Struct Reference

One brick selected for geometry voxelization and radiance injection. More...

#include <SparseVoxelRadiance.h>

Public Attributes

xiiUInt64 m_uiPackedKey = xiiMath::MaxValue<xiiUInt64>()
xiiUInt32 m_uiPhysicalBrick = xiiInvalidIndex
xiiUInt32 m_uiClipmapLevel = 0U
xiiVec3 m_vWorldMinimum = xiiVec3::MakeZero()
float m_fVoxelSize = 0.0f
float m_fHistoryWeight = 0.0f

Detailed Description

One brick selected for geometry voxelization and radiance injection.


The documentation for this struct was generated from the following file: