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XII Release 0.1.0
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This describes the top level acceleration state that was used in the last build. More...
#include <TopLevelAS.h>
Public Member Functions | |
XII_DECLARE_POD_TYPE () | |
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xiiHashableStruct (const xiiHashableStruct< xiiGALTopLevelASBuildDescription > &other) | |
void | operator= (const xiiHashableStruct< xiiGALTopLevelASBuildDescription > &other) |
XII_ALWAYS_INLINE constexpr bool | operator== (const xiiHashableStruct< xiiGALTopLevelASBuildDescription > &rhs) const=default |
xiiUInt32 | CalculateHash () const |
Calculates the 32 bit hash of the struct and returns it. | |
Public Attributes | |
xiiUInt32 | m_uiInstanceCount = 0U |
The number of instances. The default is 0. | |
xiiUInt32 | m_uiHitGroupStride = 0U |
The number of hit shader groups. The default is 0. | |
xiiEnum< xiiGALHitGroupBindingMode > | m_BindingMode = xiiGALHitGroupBindingMode::PerGeometry |
The hit group binding mode. The default is xiiGALHitGroupBindingMode::PerGeometry. | |
xiiUInt32 | m_uiFirstContributionToHitGroupIndex = 0U |
The first hit group location. The default is 0. | |
xiiUInt32 | m_uiLastContributionToHitGroupIndex = 0U |
The last hit group location. The default is 0. | |
This describes the top level acceleration state that was used in the last build.