XII Release 0.1.0
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xiiDirectionalLightRenderData Class Reference

The render data object for directional lights. More...

#include <DirectionalLightComponent.h>

Inheritance diagram for xiiDirectionalLightRenderData:
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Public Attributes

xiiVec3 m_vDirection
Public Attributes inherited from xiiLightRenderData
xiiColorLinearUB m_LightColor
xiiUInt32 m_uiTemperature
float m_fPhotometricIntensity
 Candela for local lights, lux for directional lights, and nits for area lights.
float m_fRadius
bool m_bCastShadows
Public Attributes inherited from xiiRenderData
xiiTransform m_GlobalTransform = xiiTransform::MakeIdentity()
xiiBoundingBoxSphere m_GlobalBounds = xiiBoundingBoxSphere::MakeZero()
xiiGameObjectHandle m_hOwnerObject
xiiComponentHandle m_hOwnerComponent
xiiUInt64 m_uiSortingKey = 0

Additional Inherited Members

Public Member Functions inherited from xiiReflectedClass
virtual const xiiRTTI * GetDynamicRTTI () const
bool IsInstanceOf (const xiiRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
template<typename T>
XII_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
Static Public Member Functions inherited from xiiNoBase
static const xiiRTTI * GetStaticRTTI ()

Detailed Description

The render data object for directional lights.


The documentation for this class was generated from the following file: