A wrapper class that converts a xiiTransform into the correct data layout for shaders.
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#include <Types.h>
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void | operator= (const xiiTransform &t) |
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void | operator= (const xiiMat4 &t) |
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void | operator= (const xiiMat3 &t) |
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xiiMat4 | GetAsMat4 () const |
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xiiVec3 | GetTranslationVector () const |
A wrapper class that converts a xiiTransform into the correct data layout for shaders.
The documentation for this class was generated from the following file:
- /home/runner/work/XII/XII/Source/Engine/GraphicsFoundation/Shader/Types.h