![]() |
XII Release 0.1.0
|
Copyright (c) Theophilus Eriata. All Rights Reserved. More...
#include <MaterialInstance.h>
Public Attributes | |
| xiiMaterialParameterId | m_Id |
| xiiTexture2DResourceHandle | m_hTexture2D |
| xiiTextureCubeResourceHandle | m_hTextureCube |
| xiiUInt32 | m_uiBindlessIndex = xiiInvalidIndex |
| xiiUInt32 | m_uiRevision = 0U |
Copyright (c) Theophilus Eriata. All Rights Reserved.
One schema-defined resource binding. The bindless index is resolved by the renderer and is intentionally kept separate from the resource handle so streaming can replace either safely.