XII Release 0.1.0
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xiiMaterialResourceBinding Struct Reference

Copyright (c) Theophilus Eriata. All Rights Reserved. More...

#include <MaterialInstance.h>

Public Attributes

xiiMaterialParameterId m_Id
xiiTexture2DResourceHandle m_hTexture2D
xiiTextureCubeResourceHandle m_hTextureCube
xiiUInt32 m_uiBindlessIndex = xiiInvalidIndex
xiiUInt32 m_uiRevision = 0U

Detailed Description

Copyright (c) Theophilus Eriata. All Rights Reserved.

One schema-defined resource binding. The bindless index is resolved by the renderer and is intentionally kept separate from the resource handle so streaming can replace either safely.


The documentation for this struct was generated from the following file: