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XII Release 0.1.0
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#include <EmissiveLightManager.h>
Public Member Functions | |
| XII_DECLARE_POD_TYPE () | |
Public Attributes | |
| xiiUInt32 | m_uiTriangleCapacity = 0U |
| xiiUInt32 | m_uiScheduledInstanceCount = 0U |
| xiiUInt32 | m_uiScheduledMeshletsPerInstance = 0U |
| xiiUInt64 | m_uiLastScheduledFrame = 0U |
CPU-visible scheduling statistics. Exact emitted/overflow counts remain in the GPU header so tools can inspect them without introducing a synchronous readback into the render loop.