Copyright (c) Theophilus Eriata. All Rights Reserved.
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#include <GpuInstanceTypes.h>
|
| enum | Enum : StorageType {
None = 0
, Enabled = XII_BIT(0)
, Static = XII_BIT(1)
, CastShadows = XII_BIT(2)
,
ReceiveShadows = XII_BIT(3)
, AlwaysVisible = XII_BIT(4)
, Occluder = XII_BIT(5)
, Transparent = XII_BIT(6)
,
SensorVisible = XII_BIT(7)
, RayTracingVisible = XII_BIT(8)
, Default = Enabled | CastShadows | ReceiveShadows
} |
|
using | StorageType = xiiUInt16 |
Copyright (c) Theophilus Eriata. All Rights Reserved.
Runtime classification used by scene queries and GPU visibility passes.
The documentation for this struct was generated from the following file: