XII Release 0.1.0
Loading...
Searching...
No Matches
xiiGALShaderCreationDescription Struct Reference

This describes the shader creation description. More...

#include <Shader.h>

Inheritance diagram for xiiGALShaderCreationDescription:
[legend]

Public Member Functions

XII_ALWAYS_INLINE bool HasValidByteCode () const
 
- Public Member Functions inherited from xiiHashableStruct< xiiGALShaderCreationDescription >
 xiiHashableStruct (const xiiHashableStruct< xiiGALShaderCreationDescription > &other)
 
void operator= (const xiiHashableStruct< xiiGALShaderCreationDescription > &other)
 
XII_ALWAYS_INLINE constexpr bool operator== (const xiiHashableStruct< xiiGALShaderCreationDescription > &rhs) const=default
 
xiiUInt32 CalculateHash () const
 Calculates the 32 bit hash of the struct and returns it.
 

Public Attributes

xiiBitflags< xiiGALShaderTypem_ShaderType = xiiGALShaderType::Unknown
 The shader type. The default is xiiGALShaderType::Unknown.
 
xiiScopedRefPointer< xiiGALShaderByteCodem_ByteCode
 The shader byte code. See xiiGALShaderByteCode.
 

Detailed Description

This describes the shader creation description.


The documentation for this struct was generated from the following file: