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XII Release 0.1.0
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This describes the shader creation description. More...
#include <Shader.h>
Public Member Functions | |
| XII_ALWAYS_INLINE bool | HasValidByteCode () const |
Public Member Functions inherited from xiiHashableStruct< xiiGALShaderCreationDescription > | |
| constexpr | xiiHashableStruct () noexcept |
| Default constructor. Initializes all bytes to zero. | |
| xiiHashableStruct (const xiiHashableStruct &other) noexcept | |
| Bitwise copy constructor. | |
| xiiHashableStruct & | operator= (const xiiHashableStruct &other) noexcept |
| Bitwise assignment operator. | |
| bool | operator== (const xiiHashableStruct &other) const noexcept |
| Compares equality via raw byte comparison. | |
| std::strong_ordering | operator<=> (const xiiHashableStruct &other) const noexcept |
| Compares ordering via raw byte comparison. | |
| xiiUInt32 | CalculateHash () const noexcept |
| Calculates a 32-bit hash from raw bytes of the struct. | |
| void | Clear () noexcept |
| Fills all bytes with zero. | |
| bool | IsZero () const noexcept |
| Returns true if all bytes are zero. | |
Public Attributes | |
| xiiBitflags< xiiGALShaderType > | m_ShaderType = xiiGALShaderType::Unknown |
| The shader type. The default is xiiGALShaderType::Unknown. | |
| xiiScopedRefPointer< xiiGALShaderByteCode > | m_ByteCode |
| The shader byte code. See xiiGALShaderByteCode. | |
This describes the shader creation description.