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XII Release 0.1.0
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#include <Declarations.h>
Public Types | |
| enum | Enum : StorageType { ForwardPlus = 0U , Deferred , ENUM_COUNT , Default = ForwardPlus } |
| using | StorageType = xiiUInt8 |
Selects the opaque lighting architecture used by a view.
ForwardPlus shades the GPU-scene visibility stream in a mesh-shader graphics pass and consumes the clustered light lists directly. Deferred retains the G-buffer compute-lighting path for scenes that favor very high light counts or hardware without mesh-shader support.