XII Release 0.1.0
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xiiGALImmutableSamplerDescription Struct Reference

This describes an immutable sampler used by a graphics pipeline. More...

#include <PipelineResourceSignature.h>

Inheritance diagram for xiiGALImmutableSamplerDescription:
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Public Member Functions

 XII_DECLARE_POD_TYPE ()
 
- Public Member Functions inherited from xiiHashableStruct< xiiGALImmutableSamplerDescription >
constexpr xiiHashableStruct () noexcept
 Default constructor. Initializes all bytes to zero.
 
 xiiHashableStruct (const xiiHashableStruct &other) noexcept
 Bitwise copy constructor.
 
xiiHashableStructoperator= (const xiiHashableStruct &other) noexcept
 Bitwise assignment operator.
 
bool operator== (const xiiHashableStruct &other) const noexcept
 Compares equality via raw byte comparison.
 
std::strong_ordering operator<=> (const xiiHashableStruct &other) const noexcept
 Compares ordering via raw byte comparison.
 
xiiUInt32 CalculateHash () const noexcept
 Calculates a 32-bit hash from raw bytes of the struct.
 
void Clear () noexcept
 Fills all bytes with zero.
 
bool IsZero () const noexcept
 Returns true if all bytes are zero.
 

Public Attributes

xiiHashedString m_SamplerOrTextureName
 The name of the sampler itself or the name of the texture variable that this immutable sampler is assigned to if combined texture samplers are used.
 
xiiBitflags< xiiGALShaderTypem_ShaderStages = xiiGALShaderType::Unknown
 The shader stages that this immutable sampler applies to. More than one shader stage can be specified. The default is xiiGALShaderType::Unknown.
 
xiiGALSamplerCreationDescription m_SamplerDescription
 The sampler creation description. See xiiGALSamplerCreationDescription for details.
 

Detailed Description

This describes an immutable sampler used by a graphics pipeline.

An immutable sampler is compiled into the pipeline state and cannot be modified. It is generally more efficient than a regular sampler and should be used whenever possible.


The documentation for this struct was generated from the following file: