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XII Release 0.1.0
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This describes the render pass store operation. More...
#include <RenderPass.h>
Public Types | |
enum | Enum : StorageType { Store = 0U , Discard , ENUM_COUNT , Default = Store } |
using | StorageType = xiiUInt8 |
This describes the render pass store operation.
Vulkan counterpart: VkAttachmentStoreOp. D3D12 counterpart: D3D12_RENDER_PASS_ENDING_ACCESS_TYPE.
enum xiiGALAttachmentStoreOperation::Enum : StorageType |