XII Release 0.1.0
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xiiGALAttachmentStoreOperation Struct Reference

This describes the render pass store operation. More...

#include <RenderPass.h>

Inheritance diagram for xiiGALAttachmentStoreOperation:
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Public Types

enum  Enum : StorageType { Store = 0U , Discard , ENUM_COUNT , Default = Store }
 
using StorageType = xiiUInt8
 

Detailed Description

This describes the render pass store operation.

Vulkan counterpart: VkAttachmentStoreOp. D3D12 counterpart: D3D12_RENDER_PASS_ENDING_ACCESS_TYPE.

Member Enumeration Documentation

◆ Enum

Enumerator
Store 

The contents generated during the render pass and within the render area are written to memory.

Discard 

The contents within the render area are not needed after rendering, and may be discarded; the contents of the attachment will be undefined inside the render area.


The documentation for this struct was generated from the following file: