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XII Release 0.1.0
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Reference extent used to allocate an output texture or validate an input constraint. More...
#include <RenderPipelinePin.h>
Public Types | |
| enum | Enum : StorageType { Viewport = 0U , RenderResolution , Input , Fixed , Default = Viewport } |
| using | StorageType = xiiUInt8 |
Reference extent used to allocate an output texture or validate an input constraint.