XII Release 0.1.0
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xiiVirtualShadowMapSettings Struct Reference

Copyright (c) Theophilus Eriata. All Rights Reserved. More...

#include <VirtualShadowMap.h>

Public Attributes

xiiUInt32 m_uiVirtualResolution = 16384U
xiiUInt32 m_uiPageSize = 128U
xiiUInt32 m_uiPhysicalPageCount = 4096U
xiiUInt32 m_uiMaxFeedbackRequests = 16384U
xiiUInt32 m_uiMaxPageAllocations = 512U
xiiUInt32 m_uiMaxPageRasterizations = 128U
xiiUInt32 m_uiFramesInFlight = 3U

Detailed Description

Copyright (c) Theophilus Eriata. All Rights Reserved.

CPU-side residency configuration for the virtual shadow-map physical cache.


The documentation for this struct was generated from the following file: