Copyright (c) Theophilus Eriata. All Rights Reserved.
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#include <VirtualShadowMap.h>
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xiiUInt32 | m_uiVirtualResolution = 16384U |
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xiiUInt32 | m_uiPageSize = 128U |
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xiiUInt32 | m_uiPhysicalPageCount = 4096U |
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xiiUInt32 | m_uiMaxFeedbackRequests = 16384U |
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xiiUInt32 | m_uiMaxPageAllocations = 512U |
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xiiUInt32 | m_uiMaxPageRasterizations = 128U |
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xiiUInt32 | m_uiFramesInFlight = 3U |
Copyright (c) Theophilus Eriata. All Rights Reserved.
CPU-side residency configuration for the virtual shadow-map physical cache.
The documentation for this struct was generated from the following file: