◆ Enum
| Enumerator |
|---|
| None | No high-order scattering evaluation. This can be useful for debugging and artistic purposes.
|
| UnoccludedOnly | Evaluate high-order scattering only for the unoccluded part of the view ray, which can be a good optimization since the occluded part of the view ray usually contributes much less to the final scattering.
|
| OccludedOnly | Evaluate high-order scattering only for the occluded part of the view ray, which can be a good optimization in scenes with a lot of occlusion since the unoccluded part of the view ray usually contributes much more to the final scattering.
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The documentation for this struct was generated from the following file: