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| virtual void | SerializeComponent (xiiWorldWriter &inout_stream) const override |
| | Override this to save the current state of the component to the given stream.
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| virtual void | DeserializeComponent (xiiWorldReader &inout_stream) override |
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void | SetSkeleton (const xiiSkeletonResourceHandle &hSkeleton) |
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const xiiSkeletonResourceHandle & | GetSkeleton () const |
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void | SetAnimationClip (const xiiAnimationClipResourceHandle &hClip) |
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const xiiAnimationClipResourceHandle & | GetAnimationClip () const |
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void | SetAnimationGraph (const xiiAnimGraphResourceHandle &hGraph) |
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const xiiAnimGraphResourceHandle & | GetAnimationGraph () const |
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void | SetPlaybackSpeed (float fSpeed) |
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float | GetPlaybackSpeed () const |
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void | SetApplyToOwnerMesh (bool bApply) |
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bool | GetApplyToOwnerMesh () const |
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void | SetFloatParameter (xiiStringView sName, float fValue) |
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void | SetBoolParameter (xiiStringView sName, bool bValue) |
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const xiiAnimationPose & | GetCurrentPose () const |
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xiiResult | CopyCurrentLocalPose (xiiMap< xiiString, xiiTransform > &out_transforms) const |
| | Copies the evaluated local pose by joint name. Fails if unevaluated or the skeleton has since reloaded.
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void | Update () |
| void | SetActiveFlag (bool bEnabled) |
| bool | GetActiveFlag () const |
| bool | IsActive () const |
| bool | IsActiveAndInitialized () const |
| bool | IsActiveAndSimulating () const |
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xiiComponentManagerBase * | GetOwningManager () |
| | Returns the corresponding manager for this component.
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const xiiComponentManagerBase * | GetOwningManager () const |
| | Returns the corresponding manager for this component.
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xiiGameObject * | GetOwner () |
| | Returns the owner game object if the component is attached to one or nullptr.
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const xiiGameObject * | GetOwner () const |
| | Returns the owner game object if the component is attached to one or nullptr.
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xiiWorld * | GetWorld () |
| | Returns the corresponding world for this component.
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const xiiWorld * | GetWorld () const |
| | Returns the corresponding world for this component.
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xiiComponentHandle | GetHandle () const |
| | Returns a handle to this component.
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xiiUInt32 | GetUniqueID () const |
| | Returns the unique id for this component.
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void | SetUniqueID (xiiUInt32 uiUniqueID) |
| | Sets the unique id for this component.
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void | EnsureInitialized () |
| | Ensures that the component is initialized. Must only be called from another component's Initialize callback.
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| void | EnsureSimulationStarted () |
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XII_ALWAYS_INLINE bool | SendMessage (xiiMessage &ref_msg) |
| | Sends a message to this component.
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XII_ALWAYS_INLINE bool | SendMessage (xiiMessage &ref_msg) const |
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void | PostMessage (const xiiMessage &msg, xiiTime delay=xiiTime::MakeZero(), xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) const |
| | Queues the message for the given phase. The message is processed after the given delay in the corresponding phase.
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| virtual bool | HandlesMessage (const xiiMessage &msg) const |
| | Returns whether the given Message is handled by this component.
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void | SetUserFlag (xiiUInt8 uiFlagIndex, bool bSet) |
| | Be careful to check which flags may already be in use by base classes.
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bool | GetUserFlag (xiiUInt8 uiFlagIndex) const |
| | Retrieves a custom flag. Index must be between 0 and 7.
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void | SetCreatedByPrefab () |
| | Adds xiiObjectFlags::CreatedByPrefab to the component. See the flag for details.
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bool | WasCreatedByPrefab () const |
| | Checks whether the xiiObjectFlags::CreatedByPrefab flag is set on this component.
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void | DeleteComponent () |
| | Deletes this component. Note that the component will be invalidated first and the actual deletion is postponed.
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virtual const xiiRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const xiiRTTI *pType) const |
| | Returns whether the type of this instance is of the given type or derived from it.
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template<typename T> |
| XII_ALWAYS_INLINE bool | IsInstanceOf () const |
| | Returns whether the type of this instance is of the given type or derived from it.
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