XII Release 0.1.0
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xiiMsgPhysicCharacterContact Struct Reference

#include <PhysicsWorldModule.h>

Inheritance diagram for xiiMsgPhysicCharacterContact:
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Public Member Functions

 XII_DECLARE_MESSAGE_TYPE (xiiMsgPhysicCharacterContact, xiiMessage)
Public Member Functions inherited from xiiMessage
virtual xiiInt32 GetSortingKey () const
 Derived message types can override this method to influence sorting order. Smaller keys are processed first.
XII_ALWAYS_INLINE xiiMessageId GetId () const
 Returns the id for this message type.
XII_ALWAYS_INLINE xiiUInt16 GetSize () const
 Returns the size in byte of this message.
XII_ALWAYS_INLINE xiiUInt64 GetHash () const
 Calculates a hash of the message.
virtual void Serialize (xiiStreamWriter &ref_stream) const
virtual void Deserialize (xiiStreamReader &ref_stream, xiiUInt8 uiTypeVersion)
Public Member Functions inherited from xiiReflectedClass
virtual const xiiRTTI * GetDynamicRTTI () const
bool IsInstanceOf (const xiiRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
template<typename T>
XII_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.

Public Attributes

xiiComponentHandle m_hCharacter
xiiVec3 m_vGlobalPosition
xiiVec3 m_vNormal
xiiVec3 m_vCharacterVelocity
float m_fImpact

Additional Inherited Members

Static Public Member Functions inherited from xiiMessage
static void PackageForTransfer (const xiiMessage &msg, xiiStreamWriter &ref_stream)
static xiiUniquePtr< xiiMessage > ReplicatePackedMessage (xiiStreamReader &ref_stream)
Static Public Member Functions inherited from xiiNoBase
static const xiiRTTI * GetStaticRTTI ()
Protected Member Functions inherited from xiiMessage
 xiiMessage (size_t messageSize)
Static Protected Member Functions inherited from xiiMessage
static XII_ALWAYS_INLINE xiiMessageId GetNextMsgId ()
Protected Attributes inherited from xiiMessage
xiiMessageId m_Id
xiiUInt16 m_uiSize
Static Protected Attributes inherited from xiiMessage
static xiiMessageId s_NextMsgId = 0

Detailed Description

Can be sent by character controllers to inform objects when a CC pushes into them.

Whether this message is sent, depends on the character controller implementation. This is mainly meant for less important interactions, like breaking decorative things.


The documentation for this struct was generated from the following file: