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XII Release 0.1.0
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Copyright (c) Theophilus Eriata. All Rights Reserved. More...
#include <Random.h>
Public Member Functions | |
| void | Initialize (xiiUInt64 uiSeed) |
| Initializes the RNG with the given seed value. The value should not be zero. | |
| void | InitializeFromCurrentTime () |
| void | Save (xiiStreamWriter &inout_stream) const |
| Serializes the current state. | |
| void | Load (xiiStreamReader &inout_stream) |
| Deserializes the current state. | |
| xiiUInt32 | UInt () |
| Returns a uint32 value, ie. ranging from 0 to (2 ^ 32) - 1. | |
| xiiUInt32 | UIntInRange (xiiUInt32 uiRange) |
| xiiUInt32 | UInt32Index (xiiUInt32 uiArraySize, xiiUInt32 uiFallbackValue=xiiInvalidIndex) |
| xiiUInt16 | UInt16Index (xiiUInt16 uiArraySize, xiiUInt16 uiFallbackValue=0xFFFF) |
| xiiInt32 | IntMinMax (xiiInt32 iMinValue, xiiInt32 iMaxValue) |
| Returns an int32 value in range [iMinValue ; iMaxValue]. | |
| XII_ALWAYS_INLINE bool | Bool () |
| Returns a boolean either being true or false. | |
| XII_ALWAYS_INLINE double | DoubleZeroToOneExclusive () |
| Returns a value in range [0.0 ; 1.0), ie. including zero, but excluding one. | |
| XII_ALWAYS_INLINE double | DoubleZeroToOneInclusive () |
| Returns a value in range [0.0 ; 1.0], ie. including zero and one. | |
| double | DoubleMinMax (double fMinValue, double fMaxValue) |
| Returns a double value in range [fMinValue ; fMaxValue]. | |
| double | DoubleVariance (double fValue, double fVariance) |
| Returns a double value around fValue with a given variance (0 - 1 range). | |
| double | DoubleVarianceAroundZero (double fAbsMaxValue) |
| Returns a double value between [-fAbsMaxValue; +fAbsMaxValue] with a Gaussian distribution. | |
| XII_ALWAYS_INLINE float | FloatZeroToOneExclusive () |
| Returns a value in range [0.0 ; 1.0), ie. including zero, but excluding one. | |
| XII_ALWAYS_INLINE float | FloatZeroToOneInclusive () |
| Returns a value in range [0.0 ; 1.0], ie. including zero and one. | |
| XII_ALWAYS_INLINE float | FloatMinMax (float fMinValue, float fMaxValue) |
| Returns a float value in range [fMinValue ; fMaxValue]. | |
| XII_ALWAYS_INLINE float | FloatVariance (float fValue, float fVariance) |
| Returns a float value around fValue with a given variance (0 - 1 range). | |
| XII_ALWAYS_INLINE float | FloatVarianceAroundZero (float fAbsMaxValue) |
| Returns a float value between [-fAbsMaxValue; +fAbsMaxValue] with a Gaussian distribution. | |
Copyright (c) Theophilus Eriata. All Rights Reserved.
A random number generator. Currently uses the WELL512 algorithm.
| double xiiRandom::DoubleMinMax | ( | double | fMinValue, |
| double | fMaxValue ) |
Returns a double value in range [fMinValue ; fMaxValue].
| double xiiRandom::DoubleVariance | ( | double | fValue, |
| double | fVariance ) |
Returns a double value around fValue with a given variance (0 - 1 range).
| double xiiRandom::DoubleVarianceAroundZero | ( | double | fAbsMaxValue | ) |
Returns a double value between [-fAbsMaxValue; +fAbsMaxValue] with a Gaussian distribution.
| void xiiRandom::InitializeFromCurrentTime | ( | ) |
Initializes the RNG using current time stamp. Not very sophisticated, but good enough for things that do not need to be secure.
| xiiUInt16 xiiRandom::UInt16Index | ( | xiiUInt16 | uiArraySize, |
| xiiUInt16 | uiFallbackValue = 0xFFFF ) |
Returns a random uint16 in range [0 ; uiArraySize - 1].
Same as UInt32Index() just for 16 bit indices.
| xiiUInt32 xiiRandom::UInt32Index | ( | xiiUInt32 | uiArraySize, |
| xiiUInt32 | uiFallbackValue = xiiInvalidIndex ) |
Returns a random uint32 in range [0 ; uiArraySize - 1].
If uiArraySize is 0, uiFallbackValue is returned instead. This is meant for generating a random index into an array. If the array is empty, no valid index can be generated, however, instead of asserting, a dedicated invalid index is returned.
This function is nearly the same as UIntInRange(), except that that function asserts that uiRange is larger than 0.
| xiiUInt32 xiiRandom::UIntInRange | ( | xiiUInt32 | uiRange | ) |
Returns a uint32 value in range [0 ; uiRange - 1]