Constants shared by the CPU runtime and shader-side particle layouts.
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#include <ParticleSystem.h>
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static constexpr xiiUInt32 | s_uiDefaultMaxParticles = 1024U * 1024U |
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static constexpr xiiUInt32 | s_uiDefaultMaxEmitters = 1024U |
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static constexpr xiiUInt32 | s_uiDefaultMaxEvents = 1024U * 1024U |
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static constexpr xiiUInt32 | s_uiDefaultThreadGroupSize = 64U |
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static constexpr xiiUInt32 | s_uiMaxSupportedParticles = 16U * 1024U * 1024U |
Constants shared by the CPU runtime and shader-side particle layouts.
The documentation for this struct was generated from the following file: