XII Release 0.1.0
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xiiSparseVoxelBrickState Struct Reference

Tool-facing state of one physical brick slot in the sparse radiance pool. More...

#include <SparseVoxelRadiance.h>

Public Attributes

xiiUInt64 m_uiPackedKey = xiiMath::MaxValue<xiiUInt64>()
xiiUInt32 m_uiPhysicalBrick = xiiInvalidIndex
xiiUInt32 m_uiClipmapLevel = 0U
xiiVec3I32 m_vCell = xiiVec3I32::MakeZero()
xiiVec3 m_vWorldMinimum = xiiVec3::MakeZero()
float m_fVoxelSize = 0.0f
xiiUInt64 m_uiLastUsedFrame = 0U
xiiUInt64 m_uiLastUpdateFrame = 0U
xiiBitflags< xiiSparseVoxelBrickFlags > m_Flags

Detailed Description

Tool-facing state of one physical brick slot in the sparse radiance pool.


The documentation for this struct was generated from the following file: