XII Release 0.1.0
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xiiLodMeshComponent Member List

This is the complete list of members for xiiLodMeshComponent, including all inherited members.

CreateRenderData() const (defined in xiiLodMeshComponent)xiiLodMeshComponentprotectedvirtual
Deinitialize() overridexiiRenderComponentprotectedvirtual
DeserializeComponent(xiiWorldReader &inout_stream) overridexiiLodMeshComponentvirtual
EnableUnhandledMessageHandler(bool enable)xiiComponentprotected
EnsureInitialized()xiiComponent
EnsureSimulationStarted()xiiComponent
GetActiveFlag() constxiiComponent
GetColor() const (defined in xiiLodMeshComponent)xiiLodMeshComponent
GetDynamicRTTI() const (defined in xiiReflectedClass)xiiReflectedClassinlinevirtual
GetHandle() constxiiComponent
GetLocalBounds(xiiBoundingBoxSphere &ref_bounds, bool &ref_bAlwaysVisible, xiiMsgUpdateLocalBounds &ref_msg) overridexiiLodMeshComponentvirtual
GetMode() const =0 (defined in xiiComponent)xiiComponentprotectedpure virtual
GetOverlapRanges() const (defined in xiiLodMeshComponent)xiiLodMeshComponent
GetOwner()xiiComponent
GetOwner() constxiiComponent
GetOwningManager()xiiComponent
GetOwningManager() constxiiComponent
GetShowDebugInfo() const (defined in xiiLodMeshComponent)xiiLodMeshComponent
GetSortingDepthOffset() const (defined in xiiLodMeshComponent)xiiLodMeshComponent
GetStaticRTTI() (defined in xiiNoBase)xiiNoBaseinlinestatic
GetTypeId() const =0 (defined in xiiComponent)xiiComponentprotectedpure virtual
GetUniqueID() constxiiComponent
GetUniqueIdForRendering(const xiiComponent &component, xiiUInt32 uiInnerIndex=0, xiiUInt32 uiInnerIndexShift=24)xiiRenderComponentstatic
GetUniqueIdForRendering(xiiUInt32 uiInnerIndex=0, xiiUInt32 uiInnerIndexShift=24) constxiiRenderComponentinline
GetUserFlag(xiiUInt8 uiFlagIndex) constxiiComponent
GetWorld()xiiComponent
GetWorld() constxiiComponent
HandlesMessage(const xiiMessage &msg) constxiiComponentvirtual
Initialize()xiiComponentprotectedvirtual
InvalidateCachedRenderData() (defined in xiiRenderComponent)xiiRenderComponentprotected
IsActive() constxiiComponent
IsActiveAndInitialized() constxiiComponent
IsActiveAndSimulating() constxiiComponent
IsDynamic() constxiiComponentprotected
IsInitialized() const (defined in xiiComponent)xiiComponentprotected
IsInitializing() const (defined in xiiComponent)xiiComponentprotected
IsInstanceOf(const xiiRTTI *pType) constxiiReflectedClass
IsInstanceOf() constxiiReflectedClassinline
IsSimulationStarted() const (defined in xiiComponent)xiiComponentprotected
m_Color (defined in xiiLodMeshComponent)xiiLodMeshComponentprotected
m_fBoundsRadius (defined in xiiLodMeshComponent)xiiLodMeshComponentprotected
m_fSortingDepthOffset (defined in xiiLodMeshComponent)xiiLodMeshComponentprotected
m_iCurLod (defined in xiiLodMeshComponent)xiiLodMeshComponentmutableprotected
m_Meshes (defined in xiiLodMeshComponent)xiiLodMeshComponentprotected
m_pMessageDispatchTypexiiComponentprotected
m_vBoundsOffset (defined in xiiLodMeshComponent)xiiLodMeshComponentprotected
OnActivated() overridexiiRenderComponentprotectedvirtual
OnDeactivated() overridexiiRenderComponentprotectedvirtual
OnMsgExtractRenderData(xiiMsgExtractRenderData &msg) const (defined in xiiLodMeshComponent)xiiLodMeshComponentprotected
OnMsgSetColor(xiiMsgSetColor &ref_msg) (defined in xiiLodMeshComponent)xiiLodMeshComponent
OnSimulationStarted()xiiComponentprotectedvirtual
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg)xiiComponentprotectedvirtual
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg) constxiiComponentprotectedvirtual
OnUpdateLocalBounds(xiiMsgUpdateLocalBounds &msg) (defined in xiiRenderComponent)xiiRenderComponentprotected
PostMessage(const xiiMessage &msg, xiiTime delay=xiiTime::MakeZero(), xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) constxiiComponent
SendMessage(xiiMessage &ref_msg)xiiComponentinline
SendMessage(xiiMessage &ref_msg) const (defined in xiiComponent)xiiComponentinline
SerializeComponent(xiiWorldWriter &inout_stream) const overridexiiLodMeshComponentvirtual
SetActiveFlag(bool bEnabled)xiiComponent
SetColor(const xiiColor &color)xiiLodMeshComponent
SetCreatedByPrefab()xiiComponentinline
SetOverlapRanges(bool bOverlap)xiiLodMeshComponent
SetShowDebugInfo(bool bShow)xiiLodMeshComponent
SetSortingDepthOffset(float fOffset)xiiLodMeshComponent
SetUniqueID(xiiUInt32 uiUniqueID)xiiComponent
SetUserFlag(xiiUInt8 uiFlagIndex, bool bSet)xiiComponent
TriggerLocalBoundsUpdate()xiiRenderComponent
UpdateSelectedLod(const xiiView &view) const (defined in xiiLodMeshComponent)xiiLodMeshComponentprotected
WasCreatedByPrefab() constxiiComponentinline
xiiComponent()xiiComponentprotected
xiiLodMeshComponent() (defined in xiiLodMeshComponent)xiiLodMeshComponent
xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClass
xiiRenderComponent() (defined in xiiRenderComponent)xiiRenderComponent
~xiiComponent() (defined in xiiComponent)xiiComponentprotectedvirtual
~xiiLodMeshComponent() (defined in xiiLodMeshComponent)xiiLodMeshComponent
~xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClassvirtual
~xiiRenderComponent() (defined in xiiRenderComponent)xiiRenderComponent