XII Release 0.1.0
Loading...
Searching...
No Matches
xiiGALTilePipelineStateCreationDescription Struct Reference

This describes the mesh pipeline state creation description. More...

#include <PipelineState.h>

Inheritance diagram for xiiGALTilePipelineStateCreationDescription:
[legend]

Public Member Functions

XII_ALWAYS_INLINE bool operator== (const xiiGALTilePipelineStateCreationDescription &rhs) const =default
 
- Public Member Functions inherited from xiiGALPipelineStateCreationDescription
XII_ALWAYS_INLINE bool operator== (const xiiGALPipelineStateCreationDescription &rhs) const =default
 
XII_ALWAYS_INLINE constexpr bool IsAnyGraphicsPipeline () const
 Returns true if this pipeline state is a graphics pipeline.
 
XII_ALWAYS_INLINE constexpr bool IsComputePipeline () const
 Returns true if this pipeline state is a compute pipeline.
 
XII_ALWAYS_INLINE constexpr bool IsRayTracingPipeline () const
 Returns true if this pipeline state is a ray tracing pipeline.
 
XII_ALWAYS_INLINE constexpr bool IsTilePipeline () const
 Returns true if this pipeline state is a tile pipeline.
 

Public Attributes

xiiGALTilePipelineDescription m_TilePipeline
 The tile pipeline state description, see xiiGALTilePipelineDescription.
 
xiiSharedPtr< xiiGALShaderm_pTileShader
 The reference-counted pointer to the tile shader to be used with the pipeline.
 
- Public Attributes inherited from xiiGALPipelineStateCreationDescription
xiiEnum< xiiGALPipelineTypem_PipelineType
 The pipeline type. The default is xiiGALPipelineType::Graphics.
 
xiiSharedPtr< xiiGALPipelineResourceSignaturem_pPipelineResourceSignature
 The reference-counted pointer to the pipeline resource signature that contains the shader resource description.
 

Detailed Description

This describes the mesh pipeline state creation description.


The documentation for this struct was generated from the following file: