XII Release 0.1.0
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xiiGameObjectId Struct Reference

Internal game object id used by xiiGameObjectHandle. More...

#include <Declarations.h>

Public Types

using StorageType = xiiUInt64

Public Member Functions

 XII_DECLARE_ID_TYPE (xiiGameObjectId, 32, 8)
XII_FORCE_INLINE xiiGameObjectId (StorageType instanceIndex, xiiUInt8 uiGeneration, xiiUInt8 uiWorldIndex=0)

Public Attributes

union { 
   StorageType   m_Data 
   struct { 
      StorageType   m_InstanceIndex: 32 
      StorageType   m_Generation: 8 
      StorageType   m_WorldIndex: XII_WORLD_INDEX_BITS 
   } 
}; 

Detailed Description

Internal game object id used by xiiGameObjectHandle.


The documentation for this struct was generated from the following file: