XII Release 0.1.0
Loading...
Searching...
No Matches
xiiGameObjectId Struct Reference

Internal game object id used by xiiGameObjectHandle. More...

#include <Declarations.h>

Public Types

using StorageType = xiiUInt64
 

Public Member Functions

 XII_DECLARE_ID_TYPE (xiiGameObjectId, 32, 8)
 
XII_FORCE_INLINE xiiGameObjectId (StorageType instanceIndex, xiiUInt8 uiGeneration, xiiUInt8 uiWorldIndex=0)
 

Public Attributes

union { 
 
   StorageType   m_Data 
 
   struct { 
 
      StorageType   m_InstanceIndex: 32 
 
      StorageType   m_Generation: 8 
 
      StorageType   m_WorldIndex: XII_WORLD_INDEX_BITS 
 
   }  
 
};  
 

Detailed Description

Internal game object id used by xiiGameObjectHandle.


The documentation for this struct was generated from the following file: