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XII Release 0.1.0
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This describes the ray tracing general shader group information. More...
#include <PipelineState.h>
Public Member Functions | |
XII_ALWAYS_INLINE bool | operator== (const xiiGALRayTracingProceduralHitShaderGroupDescription &rhs) const =default |
Public Attributes | |
xiiHashedString | m_sName |
The unique group name. | |
xiiSharedPtr< xiiGALShader > | m_pIntersectionShader |
The reference-counted pointer to the shader of type xiiGALShaderType::RayIntersection. This must not be invalid. | |
xiiSharedPtr< xiiGALShader > | m_pClosestHitShader |
The reference-counted pointer to the shader of type xiiGALShaderType::RayClosestHit. This can be invalid. | |
xiiSharedPtr< xiiGALShader > | m_pAnyHitShader |
The reference-counted pointer to the shader of type xiiGALShaderType::RayAnyHit. This can be invalid. | |
This describes the ray tracing general shader group information.