XII Release 0.1.0
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xiiRootMotionMode Struct Reference
Inheritance diagram for xiiRootMotionMode:
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Public Types

enum  Enum { Ignore , ApplyToOwner , SendMoveCharacterMsg , Default = Ignore }
 
using StorageType = xiiInt8
 

Static Public Member Functions

static XII_GAMEENGINE_DLL void Apply (xiiRootMotionMode::Enum mode, xiiGameObject *pObject, const xiiVec3 &vTranslation, xiiAngle rotationX, xiiAngle rotationY, xiiAngle rotationZ)
 

The documentation for this struct was generated from the following files: