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XII Release 0.1.0
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Public Types | |
enum | Enum { Ignore , ApplyToOwner , SendMoveCharacterMsg , Default = Ignore } |
using | StorageType = xiiInt8 |
Static Public Member Functions | |
static XII_GAMEENGINE_DLL void | Apply (xiiRootMotionMode::Enum mode, xiiGameObject *pObject, const xiiVec3 &vTranslation, xiiAngle rotationX, xiiAngle rotationY, xiiAngle rotationZ) |