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XII Release 0.1.0
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This describes the render-pipeline pass behavior and optimizations to inform the render-pipeline compiler about per-pass requirements, capabilities, and tuning hints. More...
#include <RenderPipelinePass.h>
Classes | |
struct | Bits |
Public Types | |
enum | Enum : StorageType { None = 0U , StereoAware = XII_BIT(0) , AllowSubpassFuse = XII_BIT(1) , AsyncCompute = XII_BIT(2) , AsyncTransfer = XII_BIT(3) , DynamicResolution = XII_BIT(4) , DebugPass = XII_BIT(5) , Default = None } |
using | StorageType = xiiUInt32 |
This describes the render-pipeline pass behavior and optimizations to inform the render-pipeline compiler about per-pass requirements, capabilities, and tuning hints.
enum xiiRenderPipelinePassFlags::Enum : StorageType |