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XII Release 0.1.0
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Describes how a cube map should be generated. More...
#include <ReflectionProbeData.h>
Public Attributes | |
xiiUuid | m_uniqueID |
xiiTagSet | m_IncludeTags |
xiiTagSet | m_ExcludeTags |
xiiEnum< xiiReflectionProbeMode > | m_Mode |
bool | m_bShowDebugInfo = false |
bool | m_bShowMipMaps = false |
float | m_fIntensity = 0.4f |
float | m_fSaturation = 0.3f |
float | m_fNearPlane = 0.0f |
float | m_fFarPlane = 100.0f |
xiiVec3 | m_vCaptureOffset = xiiVec3::MakeZero() |
Describes how a cube map should be generated.