This describes the access pattern of the shading rate texture.
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#include <GraphicsTypes.h>
This describes the access pattern of the shading rate texture.
◆ Enum
Enumerator |
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Unknown | Shading rate texture access type is unknown.
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OnGPU | Shading rate texture is accessed by the GPU when command buffer is executed.
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OnSubmit | Shading rate texture is accessed by the CPU when command buffer is submitted for execution. An application is not allowed to modify the texture until the command buffer is executed by the GPU. Fences or other synchronization methods must be used to control the access to the texture.
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OnSetRenderTarget | Shading rate texture is accessed by the CPU when the render target is set. An application is not allowed to modify the texture until the command buffer is executed by GPU. Fences or other synchronization methods must be used to control the access to the texture.
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The documentation for this struct was generated from the following file:
- /home/runner/work/XII/XII/Source/Engine/GraphicsFoundation/Declarations/GraphicsTypes.h