|
| enum | Enum : StorageType {
Platforms = 0U
, Permutations
, MaterialConstants
, MaterialParameter
,
MaterialConfiguration
, RenderState
, Shader
, VertexShader
,
PixelShader
, GeometryShader
, HullShader
, DomainShader
,
ComputeShader
, AmplificationShader
, MeshShader
, RayGenerationShader
,
RayMissShader
, RayClosestHitShader
, RayAnyHitShader
, RayIntersectionShader
,
CallableShader
, TileShader
, TemplateVariables
, ENUM_COUNT
,
Default = Platforms
} |
|
using | StorageType = xiiUInt8 |
The documentation for this struct was generated from the following files:
- /home/runner/work/XII/XII/Source/Engine/GraphicsFoundation/ShaderCompiler/ShaderTextSectionizer.h
- /home/runner/work/XII/XII/Source/Engine/GraphicsFoundation/ShaderCompiler/Implementation/ShaderTextSectionizer.cpp