![]() |
XII Release 0.1.0
|
#include <VolumetricMedium.h>
Static Public Member Functions | |
| static bool | IsSubsystemInitialized () |
| static xiiResult | Configure (const xiiVolumetricMediumSettings &settings) |
| static const xiiVolumetricMediumSettings & | GetConfiguration () |
| static xiiVolumetricMediumHandle | RegisterMedium (const xiiVolumetricMediumDescription &description) |
| static void | UnregisterMedium (xiiVolumetricMediumHandle handle) |
| static xiiResult | UpdateMedium (xiiVolumetricMediumHandle handle, const xiiVolumetricMediumDescription &description) |
| static bool | IsValid (xiiVolumetricMediumHandle handle) |
| static void | SetCellResident (const xiiVec3I32 &vCell, bool bResident) |
| Changes streaming residency for one spatial cell. Medium handles remain valid while streamed out. | |
| static bool | IsCellResident (const xiiVec3I32 &vCell) |
| static void | GatherGpuMedia (const xiiVec3 &vViewPosition, xiiGpuVolumetricMediumArray &out_media) |
| Builds the bounded GPU working set for a view. The result is deterministic for identical state. | |
| static xiiVolumetricMediumStats | GetStats () |
| static xiiUInt64 | PackCellKey (const xiiVec3I32 &vCell) |
| static void | UnpackCellKey (xiiUInt64 uiKey, xiiVec3I32 &out_vCell) |
Subsystem-owned sparse hierarchy of bounded participating media.
World streaming marks cells resident or non-resident without invalidating stable medium handles. Per-view queries visit only overlapping resident cells, deduplicate volumes spanning multiple cells, and return a priority/distance sorted GPU working set.