XII Release 0.1.0
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xiiGALMeshShaderProperties Struct Reference

This describes the mesh shader properties. More...

#include <Descriptors.h>

Inheritance diagram for xiiGALMeshShaderProperties:
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Public Member Functions

 XII_DECLARE_POD_TYPE ()
 
- Public Member Functions inherited from xiiHashableStruct< xiiGALMeshShaderProperties >
constexpr xiiHashableStruct () noexcept
 Default constructor. Initializes all bytes to zero.
 
 xiiHashableStruct (const xiiHashableStruct &other) noexcept
 Bitwise copy constructor.
 
xiiHashableStructoperator= (const xiiHashableStruct &other) noexcept
 Bitwise assignment operator.
 
bool operator== (const xiiHashableStruct &other) const noexcept
 Compares equality via raw byte comparison.
 
std::strong_ordering operator<=> (const xiiHashableStruct &other) const noexcept
 Compares ordering via raw byte comparison.
 
xiiUInt32 CalculateHash () const noexcept
 Calculates a 32-bit hash from raw bytes of the struct.
 
void Clear () noexcept
 Fills all bytes with zero.
 
bool IsZero () const noexcept
 Returns true if all bytes are zero.
 

Public Attributes

xiiUInt32 m_uiMaxThreadGroupCountX = 0U
 The maximum number of mesh shader thread groups in X direction.
 
xiiUInt32 m_uiMaxThreadGroupCountY = 0U
 The maximum number of mesh shader thread groups in Y direction.
 
xiiUInt32 m_uiMaxThreadGroupCountZ = 0U
 The maximum number of mesh shader thread groups in Z direction.
 
xiiUInt32 m_uiMaxThreadGroupTotalCount = 0U
 The total maximum number of mesh shader groups per draw command.
 

Detailed Description

This describes the mesh shader properties.


The documentation for this struct was generated from the following file: