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XII Release 0.1.0
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#include <GameApplicationBase.h>
Public Types | |
| enum class | Type : xiiUInt8 { AfterGameStateActivated = 0U , BeforeGameStateDeactivated } |
Public Attributes | |
| Type | m_Type |
Allows custom code to inject logic at specific points during initialization or during shutdown.
The events are listed in the order in which they typically happen.
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