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| XII_DECLARE_MESSAGE_TYPE (xiiEventMessage, xiiMessage) |
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XII_ALWAYS_INLINE void | FillFromSenderComponent (const xiiComponent *pSenderComponent) |
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virtual xiiInt32 | GetSortingKey () const |
| Derived message types can override this method to influence sorting order. Smaller keys are processed first.
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XII_ALWAYS_INLINE xiiMessageId | GetId () const |
| Returns the id for this message type.
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XII_ALWAYS_INLINE xiiUInt16 | GetSize () const |
| Returns the size in byte of this message.
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XII_ALWAYS_INLINE xiiUInt64 | GetHash () const |
| Calculates a hash of the message.
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virtual void | Serialize (xiiStreamWriter &ref_stream) const |
| Implement this for efficient transmission across process boundaries (e.g. network transfer etc.)
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virtual void | Deserialize (xiiStreamReader &ref_stream, xiiUInt8 uiTypeVersion) |
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virtual const xiiRTTI * | GetDynamicRTTI () const |
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bool | IsInstanceOf (const xiiRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it.
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template<typename T> |
XII_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it.
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static void | PackageForTransfer (const xiiMessage &msg, xiiStreamWriter &ref_stream) |
| Writes msg to stream in such a way that ReplicatePackedMessage() can restore it even in another process.
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static xiiUniquePtr< xiiMessage > | ReplicatePackedMessage (xiiStreamReader &ref_stream) |
| Restores a message that was written by PackageForTransfer()
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static const xiiRTTI * | GetStaticRTTI () |
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xiiGameObjectHandle | m_hSenderObject |
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xiiComponentHandle | m_hSenderComponent |
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| xiiMessage (size_t messageSize) |
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static XII_ALWAYS_INLINE xiiMessageId | GetNextMsgId () |
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xiiMessageId | m_Id |
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xiiUInt16 | m_uiSize |
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static xiiMessageId | s_NextMsgId = 0 |
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This event is posted by xiiPowerConnectorComponent whenever the power input on a connector changes.
When a connector gets input through it's connection to another connector, this message is sent. This can then be used by scripts on parent nodes to switch other functionality on or off. Both the previous and new value are sent, so that the difference can be calculated. This is useful in case a script has multiple connectors and needs to keep track of the total amount of power available.