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XII Release 0.1.0
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Message that is sent to all game objects when a scene or prefab is being exported. This message can be handled in scripts or custom components to e.g. remove editor only objects/components or save custom data. More...
#include <ExportMessage.h>
Public Member Functions | |
| XII_DECLARE_MESSAGE_TYPE (xiiMsgExport, xiiMessage) | |
Public Member Functions inherited from xiiReflectedClass | |
| virtual const xiiRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const xiiRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T> | |
| XII_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Public Attributes | |
| xiiString | m_sDocumentType |
| The type of document that is being exported, e.g. "Prefab", "Scene", etc. | |
| xiiString | m_sDocumentGuid |
| The GUID (as string) of the document that is being exported. | |
Additional Inherited Members | |
Static Public Member Functions inherited from xiiNoBase | |
| static const xiiRTTI * | GetStaticRTTI () |
Message that is sent to all game objects when a scene or prefab is being exported. This message can be handled in scripts or custom components to e.g. remove editor only objects/components or save custom data.