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XII Release 0.1.0
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Same as xiiOnComponentFinishedAction, but additionally includes 'Restart'. More...
#include <Declarations.h>
Public Types | |
| enum | Enum { None , DeleteComponent , DeleteGameObject , Restart , Default = None } |
| using | StorageType = xiiUInt8 |
Static Public Member Functions | |
| static void | HandleFinishedAction (xiiComponent *pComponent, xiiOnComponentFinishedAction2::Enum action) |
| See xiiOnComponentFinishedAction::HandleFinishedAction() | |
| static void | HandleDeleteObjectMsg (xiiMsgDeleteGameObject &ref_msg, xiiEnum< xiiOnComponentFinishedAction2 > &ref_action) |
| See xiiOnComponentFinishedAction::HandleDeleteObjectMsg() | |
Same as xiiOnComponentFinishedAction, but additionally includes 'Restart'.