XII Release 0.1.0
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xiiMaterialGpuStorage::UploadHandles Struct Reference

#include <MaterialGpuStorage.h>

Public Attributes

xiiRenderGraphBufferHandle m_hParameterData
xiiRenderGraphBufferHandle m_hSurfaceData
xiiUInt32 m_uiSurfaceBaseIndex = 0U

Detailed Description

Registers a transfer-queue pass and returns the shader-readable buffer version. The returned handle should be declared as a read by passes that consume material data.


The documentation for this struct was generated from the following file: