XII Release 0.1.0
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xiiSceneMeshPickingPass::PickingResult Struct Reference

Public Attributes

xiiGpuInstanceSource m_Source
xiiVec3 m_vWorldPosition = xiiVec3::MakeZero()
xiiVec3 m_vWorldNormal = xiiVec3::MakeZero()
xiiVec3 m_vRayStart = xiiVec3::MakeZero()

The documentation for this struct was generated from the following file: