XII Release 0.1.0
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xiiGpuGeometryLodRequest Struct Reference

Copyright (c) Theophilus Eriata. All Rights Reserved. More...

#include <GeometryLodFeedbackTypes.h>

Public Member Functions

 XII_DECLARE_POD_TYPE ()
xiiGeometryHandle GetGeometry () const

Public Attributes

xiiUInt32 m_uiKey = 0
xiiUInt32 m_uiDesiredLod = xiiInvalidIndex
xiiUInt32 m_uiPriority = 0
xiiUInt32 m_uiPurposeMask = 0

Detailed Description

Copyright (c) Theophilus Eriata. All Rights Reserved.

GPU request table entry. Key is the complete geometry ID plus one; zero is an empty entry. One initialized frame table merges a geometry's requests toward the finest LOD and strongest priority. Entry zero stores raw, unique and overflow counts in Key, DesiredLod and Priority respectively.


The documentation for this struct was generated from the following file: