![]() |
XII Release 0.1.0
|
Copyright (c) Theophilus Eriata. All Rights Reserved. More...
#include <GeometryLodFeedbackTypes.h>
Public Member Functions | |
| XII_DECLARE_POD_TYPE () | |
| xiiGeometryHandle | GetGeometry () const |
Public Attributes | |
| xiiUInt32 | m_uiKey = 0 |
| xiiUInt32 | m_uiDesiredLod = xiiInvalidIndex |
| xiiUInt32 | m_uiPriority = 0 |
| xiiUInt32 | m_uiPurposeMask = 0 |
Copyright (c) Theophilus Eriata. All Rights Reserved.
GPU request table entry. Key is the complete geometry ID plus one; zero is an empty entry. One initialized frame table merges a geometry's requests toward the finest LOD and strongest priority. Entry zero stores raw, unique and overflow counts in Key, DesiredLod and Priority respectively.